New chimmney Smokes and bird effects version2.0
#65

slipper Wrote:Stuka

I was wondering if it may be possible to make a scaled up version of your chimney smokes, for use as general smoke objects please? I was thinking they could be used for burning towns/cities, fuel tanks, harbours etc.

At the moment we have nothing that replicates them realistically, most of the smoke in game has the appearance of a large 'swirling ball'.

I realise there may be an fps issue, but one or two smoke objects would add greatly to the immersion, along with your previously released chimney smokes.

Thanks for a great mod

regards

slipper
Hi slipper!
Sad You can try making them yourself by playing with games default smoke.eff (those that you can place as objects) files Parameters and ADJUST them as you wish, by the way, there are many effect packs with permanent fire and smoke effects here or at SAS.
My effect pack http://allaircraftsimulations.com/forum/...18&t=30533 for 4.09m has permanent fire, smoke and bombs craters that remains during whole missions.

In a smoke.eff file if you increase the size or the amount of particles to much and place some of such smokes in your mission your FPS will decrease drastically.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)