20.09.2012, 21:50
santobr Wrote:1946 doesn't have separate brakes, but it uses the rudder axis to control the braking force in one wheel or another to all its airplanes.
It's the same system used by a real IL-2 Sturmovik, it has one braking control at the stick, but you can control the force of braking on each wheel by the rudder pedals. :wink:
santobr.
I know that 1946 doesn't have separate brakes, which was the point I was making. It has been the same since the original IL-2 Sturmovik game came out so your explanation on how to control the braking is not a revelation nor very clever. It is simply stating the obvious which is what we have had to do all of these years. This braking feature could be made better and maybe one of the talented mod makers out there can make it happen.
Now to address your assertion that the rudder axis is used to control the braking force in one wheel or another for all its airplanes. The rudder axis does no such thing. We can push either toe brake and the brake force is applied equally to both wheels. By pushing the rudder pedals you are simply attempting to swing the tail to one side or another and does nothing to control the braking force. All the rudder does is try to overcome the brake force of the wheel that should be free wheeling which is on the opposite side of the direction you are trying to turn. I got this answer straight from Oleg when I asked this question at the 1C Forums several years ago. If we had separate wheel brakes it is a fact we could turn in a tighter radius than we can now. Just because it was done for the Ilyushin Il-2 does not mean it is correct for all aircraft in the game. It just makes it easier for someone with a twist stick rudder and a key/button and no pedals/toe brakes.
Please don't put a link here demonstrating how your method works. It was done when this subject was brought up a few years ago at the All Aircraft Arcade Forums. :wink:
-)-MAILMAN-