the 'good' ole days of flight sims
#13

out of the flight there's no cut scenes usually to show 'skuttlebutt' or rumor mill, there's no out of flight/mission interaction or very little, you never see (or hear) your armorers or mechanics, you never see or hear directly from your CO, the pre-flight/mission information is cut and dried and gives no 'feel' for being in a real mission brief... and so on.[/quote]

This makes me think of the "Wing Commander" saga... even the FIRST one (which, back in the '90s, came in just 3 FLOPPY DISKS) had all tht you said above and more, IMO making a decent space combat game simply GREAT FUN.

Once you had attended at your fallen wingman's funeral, you'd swear you would never let that happen again! Cry
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