[MOD] Download Malta Map - v1.32

Is this map scaled to 1:1?
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yes 1:1 Big Grin
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So there are no QMB plus quick mission files?

Annoying the annoying, so you don't have to.
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Ive got a problem. I can load this maps and build a mission in FMB. But when I click on play, nothing happens. Sad Ive got 4.09 and I can watch the maps in 3d by clicking enter.
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you need quick mission files in your QMB+ 1.1 folder. However, i don't think there are any...

Annoying the annoying, so you don't have to.
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Hi Maraz. Still loving this map. Big Grin

Great to hear a new Valetta is on the way. I opened up the map in FMB+ to take a look. I noticed that there were many buildings inside other buildings (an early versaion of auto pop used?). They probably do a lot to cause the reduced frames that people are having.

I hope you don't mind, but I changed the textures for Luqa and swapped the airfield plates for a "painted on" look. While I was at it, I also added a lot of old and new craters to the texture as well. It was one of the most-bombed places in the world, so I thought a bit of wear and tear would be good. Still working on it though. :wink:

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Bee
will you share?
regardless thanks all
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I thought I would have to wait until the SOWs med add on was done to see malta.
What a fantastic map. My favorite part of the 1.1 mod pack.
The high detail one stutters a little bit near the grand harbour, but I love this map.
Thank you very much.
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This map is bloody awesome! So much hard work must have gone into it that I think it was a labour of love?

Everything about this scenery, featuring the most bombed place in WW11, is spot-on.

What makes it even better is that Malta always gets ignored in combat flight sims for past 20 years, (the time I've been flight simming), aside for one brave attempt by modders using cfs3.

Yet I know no other air campaign so intense and comprising of so many aircraft - from 3 air forces - that lasted around 2-3 years over the same little bit of the Med.

I'm happy! Big Grin
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A while back, after reading some excellent books on the battle for Malta, I made some small personalisations to my install of 6S.Maraz's groundbreaking map.

It has some texture swapping to free up some slots to introduce customised textures to each major airfield on Malta - with a representation of the extensive bomb damage that the installations suffered in 1942. Army personel were quick to fill in craters, even as enemy aircraft were still overhead. Lucky for us! As it is impossible to model deep craters in Il-2. :p

What you will see are the marks left by bomb blasts, showing the dust from exposed bedrock and the stains of the lighter dust and debris still lying on the surface around the filled in craters.

I also took the liberty of giving the airstrip and taxi ways a painted-on texture, to blend them in with the surroundng landscape. Maraz's ground plates are still there, and I went to a lot of trouble to preserve his plate and object placement. This will ensure that the map is compatible with any missions and campaigns already created, and also ansure that it stays true to the overall look that Maraz planned when he created this little gem.

You may find that fps are slightly improved. Malta has a lot of detail packed into a tiny area, so it will always be demanding on any system. I did find however that Valletta and a few of the smaller towns had qute a few objects in collision or hidden inside one another (this is probably due to the early
versions of auto-pop that may have been used). This tends to impact greatly on any map, so I removed or shifted these items wherever I found them. It gave me an extra 20fps over the harbour, which is handy when you're trying to land a Hurri amid a dozen Me109's! It seems that invisible ground plates also have their own fps hit (see default Burma map for example) so I selectively thinned out the number of these around the emergency landing grounds and dispersal areas such as Safi strip. This also gave back another few frames per second when looking in that direction.

Later if I can figure out how to add more texture slots to a given map (just need to figure out how to edit/save a damned hashed file) I'd like to have many more craters seen spreading out into adjoining fields and town areas across the island. The place must have been covered in stray bomb blasts.

For this to work, you'll need LAL_RONE's excellent Hangar 2 mod, available here: (The link is inoperative)
Once installed, you should find that this will work just fine with UI 1.1 you will also have access to a host of new objects for your missions and campigns. Just be sure to install part 1+2 to get all the goodies. You won't regret it!

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To install this version of Maraz's Malta map, put the Malta_Bombed folder in your Mods folder and add the following to your All.ini in the Maps folder:

Malta_42 Malta_42/fiv_load_high.ini

That aught to do it Smile
Thanks 6S.Maraz for providing such a great map. The first all-new one that Il-2 ever saw!

A download link is here: http://files.filefront.com/Malta+Bombed ... einfo.html

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Will do mate! Thanks for the info and link.

I've already put together a quick mission for myself and the frps were no prob at all. Probably helped by my wee beastie; Dual core 5200 with 3 gb RAM (the max really for xp).

Keep up the good work! :lol:
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Nice job Bee! I noticed definite improvement in both framerate and general appearance (not that the map was'nt already gorgeous).
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Didn't think you could improve on Malta but I was wrong. Looks great in FMB but the problem I have
is... Can't save a mission. No problem with the other Malta maps. Any help or suggestions appreciated.
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You'll need LaL_Rone's Hangar 2 mod... (The link is inoperative)

Oh, forgot to mention - I tested this in vanilla UI1.1 with the Hangar mod added and it works fine.
Connection to online servers was no problem either. :wink:
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Thanx, that did the trick. Swell job on the airfields.
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