Cobra84 Wrote:Th!rdeye Wrote:Someone needs to practice his gunnery.
I can shoot down planes with my eyes closed with 20mm or above. In game, machine guns are horrible. I'd rather have 1 20mm over 8 .50 cals in the game.
Well, a big part of that may be convergence. If I recall correctly, what the OP is asking for is already either in the sim, or was at one time. On numerous MG'd aircraft that had no nose guns, the convergence for cannon set one group of guns, the MG's for the other group.
However when I hear someone say "I can't do any damage with 8 .50Caliber" I just about can guess that they have their convergence way way way too far. Now I NEVER take my convergence above 179m...EVER...My norm most often 129-149m, 179 reserved for fast movers and bomber attack.
DO a test. DOn't worry about hits, don't worry about kills, and don't worry about range. Fly a Quick mission and just fight how you do with your most common plane and most common enemy as you run an NTRK shooting when the shot feels best just let it flow......Then, review the track getting very close to your plane, and mark down the ranges you fire at.....Do an average, there is where your convergence should be as THAT is when you instinctively shoot.
At 250m a fighter is just a speck. Do the trig, if you bounce up and down and side to side 2 degrees, how big of a pattern are you really hitting. So what happens is the farther out the target the less rounds you will put on it...PERIOD....Plus, if you have your convergence set far you quite often will shoot over the target as convergence also adjusts for bullet drop.
With the 2 7.7mm guns on a Ki-27, I will MAUL other aircraft if I set my convergence at say 100-129m. Rip em up badly.......8 .50, I'm going to descimate that aircraft.
SHotgun patterens do little at a long range......Drop your convergence, and learn to shoot only when you have a sure shot. Almost all of my shots taken at 150m or much much less....and I don't get hits, I get kills.
K2