Mod request: 2 stage bail-out
#16

This has been discussed on many forums over the years.. I still think the way we do it now is a pretty realistic compromise.
Grabbing a lever, pushing a button, twisting a knob on something whilst multi-tasking and fighting for your life is difficult enough.. If you then try to equate that to a computer keyboard, with a key combination to give you more 'realism'... then you are making it more difficult than it really was for a real pilot, who didn't have to locate one or more small keys, punched in the correct sequence to get the desired result.. he simply pulled the control lever. Can you see my point?
by trying to make it more realistic, you are actualy making it more difficult..lol!
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#17

i see your point, i fear u dont see mine though.. Smile
since i grew up around computers im quite sure it wont be a problem to gettin used to some more buttons (at least for me, but i doubt i would be for anyone).. its all just about practise.. not even speakin about hotas and other additional control devices.. its just a matter of hardware.. just want to be able to control all they could.. if it would mean that i would have to build myself a "little cockpit", than i certainly would.. for example i dont have either TrackIR nor HAT on my joystick so im using numpad for lookin around.. yeh.. i might look like a spider sometime, its not realistic, but it does its job..
ill repeat myself.. if its ok for u, np, use it as u like it.. i would love to have it complex though.. there r no does or donts, just personal preferences..
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#18

Of course I see your point... each to his own.. absolutely! But the sim makers have to make this viable for all people to use..
The majority of simmers are not lucky enough to be whizz kids on a computer.. As stated. This has been covered many times before and thrashed around..lol!
But unless you are sitting in something that resembles a simulator cockpit, with everything in it's proper place as per the numbers, I fear most people wouldn't cope with a 100% realistic flying sim.. :wink:
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#19

well id say that this conversation leads nowhere.. agree? Smile
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#20

Are you kidding me?.. Good debate, and expressing points of view without getting into a slanging match are a good grown up way of having a conversation?? yes?
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#21

Smile
yeh it is, but the point was already said and agreed.. each to his own, but marketing makes developers doin "relaxed" sims.. Smile

well there r gazelions of subjects we havent discussed yet.. so we can start another one and stop floggin a dead horse.. Wink
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#22

You speak for yourself... My horse is still full of life...WHOA, STEADY!! :lol:
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#23

u call that pinto a horse? Smile
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#24

Didn't the pilots had a reserve shute sometimes back then? :lol:

How about...

1. Bail
2. Open shute
3. Release 1st shute (posibily destroyed one)
3. Open reserve shute


...just teasing you :twisted:
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#25

zaelu Wrote:Didn't the pilots had a reserve shute sometimes back then? :lol:
Never.
1st shute = plane :wink:

1. open canopy
2. bail out
3. open parachute
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#26

No.. to my knowledge no reserve parachute was carried.. Even WWII paratroops only had one parachute.
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#27

I think i've heard of troops with a reserve parachute when they were dropped into Arnhem (not sure how to spell it). I think i've heard of stories of that with people having reserve parachute some veterans said or maybe i'm just wrong.
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#28

1. You spelled it right.
2. Paratroopers carried reserve parachute vhen they jumped from some height which allowed to open it after main parachute failiure :wink:
3. Pilots always wear reserve parachute and sit into the main one...
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#29

ok gd i was right because at my school our cadets about 5 of them go to Arnhem every year and go with the veterans and do the jump again.
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#30

http://uk.youtube.com/watch?v=ffIuFecRHSk
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