Problem with making new skins?
#1

OK, I've done it a number of ways am still stupid what am i doing wrong?

saved as .tgb but transparent alpa layes not there?

[Image: grab0000.jpg]

Other people seem to be able to do it so why can't I... Sad Sad Cry

yours stu(oose)
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#2

well, i dont know if this helps, but whenever I do a skin, I flatten the image, then save it as a bmp. Then use BRIGHT to convert it - and never had a problem like that Smile Hope that helps?
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#3

What are you trying do?

1. Just make a skin in the "normal" sense for IL2 aircraft (as refered to above)

or

2. Set a skin as the default for an aircraft.


These are two very different things and saving as a .tga in a graphics editor like photoshop is not the answer to either.
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#4

from my skinmods readme:

Quote:How to make a new default skin?:

I assume that most IL-2 fans got a large collection of skin already installed, so finding new defaults wont be a problem.

First, make sure, that in conf.ini parameter "ClearCache" is set to "0",
them launch the game and run QMB with the choosen skin.
For a summer Bf-109F4 skin you need the following files,
which will be automatically generated once you viewed a skin in the QMB, on the arming screen:

-skin1o.tga
-skin1p.tga
-skin1q.tga
-skin1o.tgb (these are different resolutions of the same skin, being switched when view distance is changed)

The location of generated files will be C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\PaintSchemes\Cache\Bf-109F-4\

You must copy these files to C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\files\3do\plane\bf-109f-4\summer\

Launch the game if its not running, check the skin.
If the game is running then if you alt+tab back to the game from the desktop after the copy-paste procedure the
new default should immediately appear on the arming screen in QMB.
If not you did not overwrite the files.txt with the new one.
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#5

Thanks guys, will try it over weekend. :lol:

yours stu(oose)
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#6

Make shure you save as 24Bit, .bmp file, and use bright when nessary to keep your colours bright
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#7

Yeh i have to use bright all the time cos the program i use "Paint.net" always makes bmp files 3mb and 24bit depth. Proves to be very handy but took a long time to find it. I'm not sure if there is a difference if you use photoshop cos i don't have one.
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#8

AAA_Raptor Wrote:Yeh i have to use bright all the time cos the program i use "Paint.net" always makes bmp files 3mb and 24bit depth. Proves to be very handy but took a long time to find it. I'm not sure if there is a difference if you use photoshop cos i don't have one.

Yes , there is a difference with the results. Photoshop or PSP will give a much "grainier" looking skin when reducing colour depth to 256.
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