16.11.2007, 14:30
Hi everybody !
I find that timings of flame, smoke and bomb's craters are very wrong in game.
For exemple :
1. a truck is destroying. A flame appear during 5 seconds, and a smoke during 10 secondes ... We could double this time ?
2. a plane is crashing. A flame and smoke appears during 20 minutes ! It's too long. In WW2 a aircraft breaked itself, but don't burn during 20 minutes with a big black smoke like the game !
3. When you drop bomb on ground, a crater appears. But it wear off quickly ... too quickly
I know that this effect could make heavy the Work Process PC, and it won't be a good idea to let these effects endlessly. But it will be interresting to adjust these timings like this, for example :
- flame and smoke because of destruction object (truck, house ...) --> 1 minute
- flame and smoke aircraft crashing --> 3 minutes
- bomb's craters --> 20 minutes
What do you mean about this ? And someone know if it's possible ?
I hope I am clear, otherwise I am sorry .... my english isn't so good !!! :?
I find that timings of flame, smoke and bomb's craters are very wrong in game.
For exemple :
1. a truck is destroying. A flame appear during 5 seconds, and a smoke during 10 secondes ... We could double this time ?
2. a plane is crashing. A flame and smoke appears during 20 minutes ! It's too long. In WW2 a aircraft breaked itself, but don't burn during 20 minutes with a big black smoke like the game !
3. When you drop bomb on ground, a crater appears. But it wear off quickly ... too quickly
I know that this effect could make heavy the Work Process PC, and it won't be a good idea to let these effects endlessly. But it will be interresting to adjust these timings like this, for example :
- flame and smoke because of destruction object (truck, house ...) --> 1 minute
- flame and smoke aircraft crashing --> 3 minutes
- bomb's craters --> 20 minutes
What do you mean about this ? And someone know if it's possible ?
I hope I am clear, otherwise I am sorry .... my english isn't so good !!! :?