What frame rates you guys getting?
Posts: 703
Threads: 9
Joined: Nov 2007
So far from reports from the testers, FPS isnt affected. It may drop down a bit depending on detail from surrounding areas you are flying over, but so far the size of the map does not affect playability, if that is what you are wondering.
TEAM PACIFIC
Thats great, can't wait to see it!
FSM, check your email. I tried your mission and had no problem starting on the tarmac as the player. What doesn't work is to have the various flights take off parallel from the main and side strip (the little taxi-way like strip on the north edge of the main runway, not Fighter 1) at Henderson, going in the same direction. I assume that the way the runways/spawn points were set up, you can only take off on the different strips from opposite directions. That right. Skunk?
Trying dogfightis and bombing runs I don't get any FPs drop at the moment. Beta testing continuing
When I play-tested the runway spawns at Henderson, in a Coop, I had to offset the take-off points from the runway surfaces by about 100 yds.
With a little experimentation I was able to get two separate flights to spawn on the separate runways, going in the same direction.
Well, after having read the replies I cunningly figured out what my problem was - my brother-in-law and his son came around yesterday and were playing the game - on easy settings. No take-offs!
Aaaaaaaaaaaarrrgghhh. I must have spent 2 hours trying to work outwhat was going on.
The map and my installation are clearly fine. What a pain in the arse.
Balattin, nice job on Henderson Field.
Avala's post reminded me that I forgot to add that frps are no different than on any other map. Still haven't got huge numbers of planes and objects in one spot yet but it shouldn't be a problem,despite the huge area it encompasses (wow, there's a word I hardly ever use. Not bad for a Sunday evening.). So far Ive put together about 34 planes in one mission with no problems.