OK, I made a JSGME version of 4.09 so I could see the new texture concepts. Just not sure on the pine trees. Looks better from the air, but... damn hard to say.
Is there a tga for the forest layers? Is that what the 0 through 4 wood things are? What is woodmask?
Idea (messing with this in another window, lol):
Use a few different wood layers at the same time.
Just messign around at random, I used this combo:
Code:
[WOOD]
Wood0 = forest/summer/sk_Wood0.tga
Wood1 = forest/summer/Jungle1.tga
Wood2 = forest/summer/sk_Wood2.tga
Wood3 = forest/summer/Jungle2.tga
Wood4 = forest/summer/sk_Wood4.tga
I figured the sk_wood is too perfectly connifer, but it's dark. The stock jungle is bright green... but I was in Kaua'i last spring, and it was pretty damn bright green sometimes. Maybe throw burma jungle in there, too...
The combo above looks like this:
For comparison, I was using the straight jungle before I had 409 available:
Clearly my new experiment is darker than the straight jungle, but not as dark as the recent images skunk and cheech posted.
Just trying to think outside the box. Too bad you can't have 2 different WOOD versions, I'd be inclined to try and make a layered Palm grove (planted in rows) for the 2d one.
tater