Posts: 703
Threads: 9
Joined: Nov 2007
canonuk Wrote:Thanks, I'll try that.
If you lay down invisbile plates, how do you know their orientation?
If you want to see someone not spending much time fussing with the invisible plates, open up the Desert Online map in the modified FMB... you'll see they just plastered blank plates all over the runway area. :wink:
TEAM PACIFIC
so as not to waste resources.....best to lay down visible plates first....then change each one to invisible later
Or just place ivsible one and remember its size (it matches to grid). Keep rotation 0
Ooh. I/JG2! A geschwader dear to my heart.What mrkings are you using? Default, skin, or MAT manager?
Looks great Canon. so that pic of all the thin dirt tracks is actually the airstrip? Cool.
Just thought about the tree objects you're using. Those one disappear quite short distances so I tend to sprinkle a few of the ugly but visible at longer distances dark green trees. I forget the FMB number but they're near the ones you're using. That way at least you don't get the entire 'forest' springing out at you at once.
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FlatSpinMan's evil Haxxorroxorz bruvva
Looking good Joe, I bet that when you skinned that 109 you'd never have believed you be the first person to build it a home base on the Channel Front :mrgreen:
MMMM Heystacks! When you stumble at a heystack, it burns and you must inhale... 8) Its cool to do some ground attacks... Nice screenies...
looking good...you should try using my new netting without posts...the 4m. high one is right for fighters.... and make sure the haystacks are far enough apart to allow to taxi inbetween them :wink:
Looking very very good... We appreciate the work going into these maps!