Extinguishers for B-17 and B-24
#1

I would like add this feature to the heavy bombers (new slot of course). No problem for code (you need only to add extinguishers 5 to the engine, and it works) but i don't see any graphic effects like spry ecc. ecc.. when i use it.

Any idea?
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#2

you must use dive flight for extinguishment as in real when fail extinguish device Big Grin
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#3

Add fire extinguishers,and i have to forget to sneak up on B-17/24/29 in bigger (3+) flight,and actually shooting down something...
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#4

Veltro Wrote:I would like add this feature to the heavy bombers (new slot of course). No problem for code (you need only to add extinguishers 5 to the engine, and it works) but i don't see any graphic effects like spry ecc. ecc.. when i use it.

Any idea?

There is most likely a hook that needs to be added to the 3D model that is required to show the effect.
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#5

veltro please hold on this we have been planning on doing this for some time
please read your pms
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#6

rgr

8)
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#7

You wont see the extinguisher spray while flying through the air, only at a stop or at least near a stop on a ground.
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#8

You probably have this on your to do list but... Prop feathering. I tried it last sortie online on B-17G and no joy. Is this moddeled on heavies?
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#9

Thor you bring up an excellent point. As far as prop feathering for the heavies is it possible to animate the prop so it actually looks feathered?
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#10

What is "feathering" prop?
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#11

it is where the prop swivels and doesnt grab as much air or it grabs more i dont no
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#12

When a prop is feathered it is set to its '0%' position, so the tips of the blades are more/less pointing straight into the relative wind so the drag on the dead prop is minimized. So it's kinda like stream lining it. I also know that in order to feather a prop or make any prop adjustment the engine has to be running because the blades twist to the desired angle using oil pressure and a weight system under the spinner. So if the engine is dead and there is no oil pressure then the blades wont adjust.
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#13

RAF_Leigh Wrote:it is where the prop swivels and doesnt grab as much air or it grabs more i dont no

Here's an idea... look it up before posting a basically empty post.

It's what wikipedia.org or howstuffworks.com are for...

{HVY}A10inbound Wrote:When a prop is feathered it is set to its '0%' position, so the tips of the blades are more/less pointing straight into the relative wind so the drag on the dead prop is minimized. So it's kinda like stream lining it. I also know that in order to feather a prop or make any prop adjustment the engine has to be running because the blades twist to the desired angle using oil pressure and a weight system under the spinner. So if the engine is dead and there is no oil pressure then the blades wont adjust.

Yes and no.

In real life the prop is set to full coarse when feathered (meaning 100% pitch) not 0%, the game's got it backwards as far as my knowledge of constant speed propellers goes... I might be wrong, but the constant speed system in the game doesn't work for me, as it makes no sense whatsoever to have 100% pitch for takeoff and 100% pitch for cruise, and change of pitch only makes a marginal difference... :roll:

{HVY}A10inbound Wrote:... I also know that in order to feather a prop or make any prop adjustment the engine has to be running because the blades twist to the desired angle using oil pressure and a weight system under the spinner. So if the engine is dead and there is no oil pressure then the blades wont adjust.

Not fundamentally wrong, but strictly based on an aircraft to aircraft basis, you cannot make a generalized statement such as that, as this is only specific for a fully hydraulic system. Cry

Some aircraft have only the hydraulic control meaning they utilize a "shuttle valve" in the hydraulic system to adjust the props, and if you lose pressure, the prop will remain fixed at the position it was set to (provided you don't use the spool down pressure the engine gives prior to seizure to set it to feather)

Some other aircraft have a "spring return" valve, which will force the prop to feather in case of loss of oil pressure in the hydraulic lines.

Other aircraft have a totally different system, which utilizes counterweights to adjust the RPM to the desired setting at a given powersetting, that's something I'm not fully confident to explain, and therefore will refrain from doing so...

Seriously, this is some complicated stuff, and not for the faint of heart, so if you have no idea of constant speed props and the likes, just select the auto function in IL-2, it's much simpler and gets you from A to B and back without you having to worry about it :wink:
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#14

Viper you are wrong, when a prop is feathered it is set areodynamically into the relative wind, so at 0%. Wikipidea can be edited by anyone so if they say what you say, then they are wrong too.
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#15

That might very well be, but the basic principle with the prop position to the relative wind doesn't matter wether it's 0% or 100% that's the actual number...
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