09.10.2008, 07:56
This is my install and it works:
Mods\STD\com\maddox\il2\ai
Mods\STD\com\maddox\il2\ai
Wilhelm Heidkamp Wrote:I supose a lot of us are interested in this, but we need to be sure this mod result isn't a placebo effect.
Are you absolutely sure that the AI behaviour has changed?
Thanks in advance.
fly_zo Wrote:according to filelist ( extractor) correct path is :
com/maddox/il2/ai/Shot.class
so in order for wrapper to load file you need to have :
Mods"whatever you like"\com\maddox\il2\ai\Shot.class
all other theories are just mambo-jumbo
regards
Z
reflected Wrote:fly_zo Wrote:according to filelist ( extractor) correct path is :
com/maddox/il2/ai/Shot.class
so in order for wrapper to load file you need to have :
Mods"whatever you like"\com\maddox\il2\ai\Shot.class
all other theories are just mambo-jumbo
regards
Z
Even if "whatever you like"= "STD". Right? I mean "Right!" cos it's working for me this way.
mayestdo Wrote:Wow! This AI is not the same AI as I had yesterday! It's just given me the time of my life! Before, they just flew up until they almost stopped and then dove again. Not now: Now they perform slow rolls and barrell-rolls as I hadn't seen for a long time, and they break where they did not break before. And I'm talking about Average AI. A placebo? If this is a placebo, I'm Barack Obama.
poncho Wrote:I tried to figure out whats what with this ai stuff. I made a folder with the hashed 4.x ai in the mods folder and one by one replaced the 4.x files with the 3.x files.
I was able to replace all of the files with 3.x files except for one, called manuever.class, when this was replaced the game locked up.
Two of the 3.04 replacements seemed to change ai behavior to me. Airgroup.class seemed to cause the missions to play out differently in ai vs ai QMB. Maybe this changes wingman behavior? The file that seemed to produce the biggest change was Pilot.class. This seemed to me to increase the aggressiveness of the ai pilots. The ai seemed not to use the roll maneuvre nearly as much. AI pilots were much more willing to play chicken in head on passes. I had a couple of head on collisions before I realized this.
All in all I am seeing some of the changes that have been reported, so I have to admit that it seems like Kowi's mod must somehow be doing something. I don't understand how. :?