Wondering if anyone has given any thought on how to mod the FMB so that it would allow an AI controlled plane, t start a mission flying, then land and afterward take off again?
That would make for some interesting variations in missions.
You mean like if your damaged you can land and then a little loading screen comes up and during the loading the AI repair, refuel, reammo ur plane?
Good idea but might be a bit tricky to do dont you think?
Yes, the last one. An AI plane need not necessarily be damaged to land and fly again. Nor need there necessarily be any sequence of screens during the wait.
But just a mod to have a way to have a plane land, wait around a bit, then take off again to resume flying. I can imagine the rest in my head if need be ...
I like it when multiple things are happening during an off-line mission. Like having both red and blue conduct bombing raids on respective airfields, or having a flight of incoming (transport) planes trying to land prior/during an enemy bombing attack. If they could take off again afterwards, say just prior to an attack, that would add some excitement ...
Now I've noticed that once a plane is given the ai instruction to have a landing, no further waypoints can be given. A bit of a shame actually.
Moved - please post in the correct sections...
Or having water rescue crews in the PBN land to pick up downed crew and take off again. That would be nice. 8)
I wouldn't mind seeing something like this as well. Something else to consider would be having the planes all start "in chocks" and have to start and taxi just like in real life. Not all planes started on the runway. This could be made as an option to select. With the new UI1.1 and the new airfields we are all seeing, it would be nice to have the squadron taxi from dispersal points to the runway to take off.
I thought the 'recon' mission target does this? You only need to check the 'Land' option?