13.03.2009, 03:29
Because of the new Bender's Cloud Mod, I tinkered around with the cloud textures and found I could actually make them work.
But this also caused me to wonder what other parameters can be changed around to greater effect in map load.ini files. I came across these entries:
[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH=12
DECLIN = 49
PRESSURE = 745
TEMPERATURE = 10
And while I understand the month, and temperature settings (in centigrade I presume) and what they do to a map in terms of gameplay, I was wondering if anyone could explain the meaning and especially the effects of the other settings: camouflage, declin and pressure.
I am sure 'pressure' refers to barometric pressure, but how does that effect gameplay?
And 'declin' (declination? of what?) is a mystery to me.
And lastly, what is camouflaged when 'summer' is chosen for instance?
It's wonderful to be able to understand how parameters effect the game, and from being a member here I've already learned more than I ever would have expected, for which I thank everyone who's provided their knowledge and expertise to forum members.. But once you've started to learn and understand a process, then you really want to go further.
But this also caused me to wonder what other parameters can be changed around to greater effect in map load.ini files. I came across these entries:
[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH=12
DECLIN = 49
PRESSURE = 745
TEMPERATURE = 10
And while I understand the month, and temperature settings (in centigrade I presume) and what they do to a map in terms of gameplay, I was wondering if anyone could explain the meaning and especially the effects of the other settings: camouflage, declin and pressure.
I am sure 'pressure' refers to barometric pressure, but how does that effect gameplay?
And 'declin' (declination? of what?) is a mystery to me.
And lastly, what is camouflaged when 'summer' is chosen for instance?
It's wonderful to be able to understand how parameters effect the game, and from being a member here I've already learned more than I ever would have expected, for which I thank everyone who's provided their knowledge and expertise to forum members.. But once you've started to learn and understand a process, then you really want to go further.