08.10.2009, 07:17
Come and fly with the 6th Air Force and protect the Panama Canal Zone.
The Panama Canal map will soon be my first official release map.
The map consists of a navigable Canal Zone and another navigable river and lake system.
The map uses google earth and in game textures.
The map was made as The Canal Zone was stratigically important and it is a geographical significant region.
The map will have around 8 airfields which were used by the 6th Air Force.
Panama City, Colon and some smaller towns will be populated.
I used a combination of Kevin P's Tutorials and Clock Watchers Microdem Tutorial with the making of this map.
The main large lakes are at sea level. The rivers all gently flow down to sea level from mountain areas.
You can see water at different levels with no massive river canyons as some have experienced.
Things going on at the moment
tweeking textures
filling in the coastlines.
Will add some beaches although miles of mangrove mostly.
smoothing river levels some are very high up in the air as I see a light blue area in game when this occurs
7 airfields to go and a submarine base at Balboa.
tweeking load.ini and textures at the momment mostly green but that will change.
Thinking of objects suitable to make the actual Panama Canal (possibly some of Cannon's new objects, Hi Cannon)
Thinking of a causway object for the rail system that did not show up fromk the SRTM data bumber
Fortifications on surrounding islands 155 howitzers.
I need a pack of Gibbon monkeys to do all the coastline filling in time consuming work.
Check out this link below really good find
http://www.ibiblio.org/pha/pha/magic/x12-0022.html
Screen Shots
Photos are of the Canal Zone only. I'll update with more screens from other areas on the map.
Cheers Kirby
Lamphun
The Panama Canal map will soon be my first official release map.
The map consists of a navigable Canal Zone and another navigable river and lake system.
The map uses google earth and in game textures.
The map was made as The Canal Zone was stratigically important and it is a geographical significant region.
The map will have around 8 airfields which were used by the 6th Air Force.
Panama City, Colon and some smaller towns will be populated.
I used a combination of Kevin P's Tutorials and Clock Watchers Microdem Tutorial with the making of this map.
The main large lakes are at sea level. The rivers all gently flow down to sea level from mountain areas.
You can see water at different levels with no massive river canyons as some have experienced.
Things going on at the moment
tweeking textures
filling in the coastlines.
Will add some beaches although miles of mangrove mostly.
smoothing river levels some are very high up in the air as I see a light blue area in game when this occurs
7 airfields to go and a submarine base at Balboa.
tweeking load.ini and textures at the momment mostly green but that will change.
Thinking of objects suitable to make the actual Panama Canal (possibly some of Cannon's new objects, Hi Cannon)
Thinking of a causway object for the rail system that did not show up fromk the SRTM data bumber
Fortifications on surrounding islands 155 howitzers.
I need a pack of Gibbon monkeys to do all the coastline filling in time consuming work.
Check out this link below really good find
http://www.ibiblio.org/pha/pha/magic/x12-0022.html
Screen Shots
Photos are of the Canal Zone only. I'll update with more screens from other areas on the map.
Cheers Kirby
Lamphun