Could it get any better?
#1

Would like to know any ways to make things look better.
Here is what I get:
[Image: il2fb2011-02-0210-50-42-88.jpg]

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=1
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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#2

WOW Confusedhock: That looks pretty good to me :Smile)

I'm not sure you could make it look any better :Smile)

Planemad
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#3

What kind of a killer computer you have?
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#4

AMD Sargas 140 AM3 - OC: 3.28 GHz
GeIL 2x 2GB DDR3 RAM DUAL OC 1.6
NVIDIA GT 430 1GB OC/TF @ 810MHz
WD Caviar Blue 160GB SATA: 3GHz/s
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#5

Fsix Wrote:Would like to know any ways to make things look better.
Here is what I get:
[Image: il2fb2011-02-0210-50-42-88.jpg]

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0 Change to 1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1 Change to 0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0 Change to 1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2 Change to 1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=1
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Try those changes.
You should get some better looking scenery.
If you notice any kind of flickering from smoke, change effects to 0.

S!
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#6

what does specular 2 and draw land by tryangles do?
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#7

Fsix Wrote:what does specular 2 and draw land by tryangles do?

Drawland by triangles is going to have the game engine draw land with a more complex detail. It's going to lower your fps a bit, but the view is going to be excellent.

Specular is going to change the specular lighting just a bit so there isn't as much 'shine' on surfaces when hit with direct lighting. It's going to help your FPS. (Done to compensate a bit for the previous change.)
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#8

what about dither?
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#9

Fsix Wrote:what about dither?
Dither is used for smoothing color transitions in 16 Bit color mode.

@Fsix: Which map did you use for your screenshot? I'd like to compare this to the quality my new ATI 4670 AGP provides to me :wink:

Best regards - Mike
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