Possible to do... possibility to limit gunners to rookie or average skill, altough bomber himself is in veteran or ace....
But, just a question and opinion needed....
Is it a good idea to modify this kind or feature ?
Whilst theoretically a good idea, not everyone is going to download and use it. So on any given server you could have some guys with sniper gunners and others with real human being gunners, so it would be unfair to those who use it. I'm not sure if theres a way for a server to automatically override peoples settings so everyone has the same gunner skill?
Personally I don't mind the sniper gunners. Fritz in the back seat of my Bf110 has saved my ass on more than a few occasions!
They are not snipers if you dont serve your ass on a silverplate to them. It was known to all combat pilots where not to place them selves for gunners to shoot at. Right behind a bomber is suicidal and so it should remain.
My advice is to learn the blind spots for the gunners and use it for your benefit. :wink:
Humm, not so sure...it is safer from front but. a great quantity of guncams shows attacks from behind and no snipe at 1200 m as in the game...... Gunners are clearly overmodelded in the game......
In real life it was formations and numbers of gunner that was the most dangerous , much more like gunner himself skill...
Josse, what I would like to see: if the bomber is set to rookie, make them shoot more. You probably noticed if you pass thorugh a formation of rookie bombers, you're pretty much safe, but I think not because they are less accurate but because they simply shoot very rarely and with shorter bursts than the average or higher. So I'd like to have the rookie shoot more and with less accuracy. Not sure that's easy to change. But it would be pretty much immersive I think when dealing with large bomber formations...
don't know if it is possible this way.... (or more simple, if i am able to do that...... my programming skill is very, very low....)
High Plains Drifter
Guest
I really hate to be snipped!
I find the AI gunners very easy to avoid when they are set on Average or Rookie. They are predictable. Once you learned how they react and track targets is pretty safe to fly trough formations almost unharmed.
On the other hand i find some human gunners online pure murder. :lol:
You can test it with the new bombers online. I sure can shoot better then my average ai gunners. I with something like the B24, B17, B-29 i will most likely hit you every pass. Not necesarry do enough damage but hit you none the less.
You should go online with some friends and do some testing. You'll be surprised how much better humans shoot then the average/rookie AI.
Ai will hit you good if you fly on a predictable flight path. Humans are way better in anticipating your next move.
OLEG said why gunner and Flak are so deadly ... He explained that he modelised one type of aiming gun. When a gunner adjust your plane, he does it like a pilot in this plane.
The aiming system is the same for aircraft and fixed gun (like AAA or gunner).
It should be different but OLEG didn't modelised aircraft's vibrations and movement, firing's tremors ... That is the reason why gunner and AAA are so active !!!
If you affect aiming's gunner system, you affect aiming's aircraft too ...
Sorry for my poor english ... technic language is heavy to use !!!
ROSOBORONEXPORTCORP
Guest
There is some AI data available (but I haven't looked into it in depth).
I don't understand some of the posts here. Novice AI gunners shoot much more than Ace AI.
If I were to make changes they would be:
- Slightly increase the quality of novice AI marksmanship
- Increase the duration (or frequency) of bursts used by higher level AI
I'm not sure that making any changes is a good idea though.