07.04.2008, 16:58
Download here if you don't have "static.ini" etc.
Default .ini files
If you do you're good to go.
Static .ini should be placed in :-
"#:'46\Mods\STD\com\maddox\il2\objects"
For the .ini files.
If you have installed mods that use them stick with what you have.
Files in this zip are the default ones from the game.
Exception being that "Tractor" and extra columns included in chiefs.ini
For "Object" mods you need "static.ini" installed to one of the paths given above.
If you've not already done so set ".ini" files to open with "Notepad"
With cloned "Object" mods add the lines from "ADDTOstatic.ini" to your "static.ini" in your Mods (or Files) folder.
Hint - Notepads "Find" function is useful to locate a logical place for the new entries
e.g. Cargo Net mod is derived from Object.566 the warehouse from'46
Open the "ADD TO" file
Paste the highlighted (green) path into "Find" and you'll locate the section more easily in the "static.ini" hit "Return" to make a new line.
Once you've got there copy and paste all the ADD TO text.
Now just paste the new "Mods" folder in your Il2 root and check for the new Objects/skins in FMB
And one last thing - Always a good idea to back up these ".ini " files before changing anything.
Default .ini files
If you do you're good to go.
Static .ini should be placed in :-
"#:'46\Mods\STD\com\maddox\il2\objects"
For the .ini files.
If you have installed mods that use them stick with what you have.
Files in this zip are the default ones from the game.
Exception being that "Tractor" and extra columns included in chiefs.ini
For "Object" mods you need "static.ini" installed to one of the paths given above.
If you've not already done so set ".ini" files to open with "Notepad"
With cloned "Object" mods add the lines from "ADDTOstatic.ini" to your "static.ini" in your Mods (or Files) folder.
Hint - Notepads "Find" function is useful to locate a logical place for the new entries
e.g. Cargo Net mod is derived from Object.566 the warehouse from'46
Open the "ADD TO" file
Quote:[buildings.House$46Cargo_Net]
Title 46Cargo_Net
MeshLive 3do/Buildings/46/Cargo_Net/live.sim
MeshDead 3do/Buildings/46/Cargo_Net/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 0.01
Paste the highlighted (green) path into "Find" and you'll locate the section more easily in the "static.ini" hit "Return" to make a new line.
Once you've got there copy and paste all the ADD TO text.
Now just paste the new "Mods" folder in your Il2 root and check for the new Objects/skins in FMB
And one last thing - Always a good idea to back up these ".ini " files before changing anything.