13.06.2009, 20:30
:lol:
GREAT work JapanCat and friends.
big thanks and keep it up !!
GREAT work JapanCat and friends.
big thanks and keep it up !!
JapanCat Wrote:Thank you very very much for your kindness.
I study English. I exert myself very much in the thing.
English is more difficult for me than "MOD" is made :lol:
Bender_AS Wrote:hi :wink: I see you can make everything with meshes of il-2 models .... That's my old dream about il-2 models - DETAILED mesh ....Can you try to add some detailes on the models .... Rivets , antenas , balks ...that would be very intresting to increase the polygon numbers , to make visual models look amazing :wink: :wink: :wink: Thank you very much :wink: please try to make it ...I think that would be a fantastic visual result.
:!: :!: :!: ANOTHER IDEA :wink:
We have now one 1024x1024 texture for one plane . I know there is an oportynity to scale UV map for two 1024x1024 textures .... If you will make it - you are the resolution hero !!!
The picture would be like here - 2048x2048 size or mabe 4096x4096
Please Try to make it!!! :wink:
gibbage Wrote:Well I can take comfort that you didnt find that many errors in my original model Good job on the gun port fixes. Those were very hard to see how they were on the real aircraft. It was difficult for me to find photo's of the aircraft from above showing the gun ports. I relied on my 3 views that showed them. I also think I extended them forward a little more so I would not need to cut into the cowling, adding extra polygons. I was under a very strict polygon limit from Oleg.
rossmum Wrote:It's not worth it for a dubious result, really the best we can do is work on getting skins as detailed as possible under the 1024x1024 limit.Maybe new aircraft can be skinned with 2 textures, both of size 1024x1024.
JapanCat Wrote:I was surprised at excellent which is that.
That's when data of "Ki43" was seen.
The model of "Ki43" was wonderful.
Thank you very much. JapanCat