20.06.2009, 08:29
WOW excellent....will this map work with out the U.I. ? I dont use the U.I.
caldrail Wrote:I can understand why this retexturing was done. The original hills never did look right with that saturated brown rock colour. Looking at the screenshots though, there's a part of me that doesn't much like this either. I don't want to criticise unecessarily (I know how involved map making and texturing can be) but somehow those mountains look a little bland, despite the suitable colour range. Personally I would like to see a little more contrast than that and whilst I have to confess I've never personally been to a desert region, the images I remember from film, tv, and National Geographic often show rocks with more range in color, and different from that of the dry gravel or sand surrounding the highlands.
I would use a modified version of the original. Reduce the saturation, maybe alter the colour balance a little. Still, thats just my humble opinion and if everyones happy with the mod, please ignore my two cents worth.
Crankshaft Wrote:WOW excellent....will this map work with out the U.I. ? I dont use the U.I.
Bee Wrote:Whoops, posted wrong stuff in wrong thread (thanks JAMF). Meant to say, is there some way of removing the auto-pop trees from the desert textures? Apart from that, this looks beautiful. :wink:
4./JG53_Badger Wrote:It definately was this map mod. I did uninstall it and took my ALL ini file out of game and had to redo my all ini file. I hope to get this working but we'll see.
I think it may have a conflict with another map....
viking4570 Wrote:....Add "Fields" to the texture name. -viking
FZ Wrote:viking4570 Wrote:....Add "Fields" to the texture name. -viking
Could you be more precise please Viking ?
Which texture ?
Do we have to simply rename it by adding "fields" (and where do we place this word?)
or do we also have to delete something ??
THX in advance