[MOD] J7W1 Shinden ver.110906

Beautiful Aircraft Mister Kodama Big Grin Flyes just great to me. I love the design of it and
how you worked it to fly so good. Great job!

Now if only there was a void file so I could create some new skins.
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Cuccos19 Wrote:Great work Kodama! We have the gunsight and the modelled gunports now. Gunsight makes me really easier to hit the target, thanks! No chance for the B-29s, and big help when chaseing the those pesky Mustangs. I wondering, what would be if Japanes put this plane into large scale production, equipped with Ho-5 20mm cannons use against fighters, like Mustangs, Corsairs and Lightnings. :?:

Edit: sorry, Shinden would be a IJN fighter/interceptor, not IJA. So Type 99 later/latest variants would be used on it instead of Ho-5, if it would be... I think, it would be a nice "what if?" option to add some 4x20mm cannon (with 150-200rpg) to the Shinden, making it a really top notch gunfighter against Allied fighters. Maybe Japanes would do that, if the war goes on. Maybe.

http://en.wikipedia.org/wiki/Category:Aircraft_guns
http://en.wikipedia.org/wiki/Type_99_cannon

Any chance of these aircrafts, Kodama?
http://en.wikipedia.org/wiki/Yokosuka_P1Y
http://en.wikipedia.org/wiki/Nakajima_J5N
http://en.wikipedia.org/wiki/Mitsubishi_Ki-83
http://en.wikipedia.org/wiki/Kawasaki_Ki-102

It is difficult... what if is very very difficult.
My what if border is there was plan or not and existing documents.

3D model of ki83 has already finished.
But it isn't stage to decide import this in il-2 or not.
All is after finishing my j7.

max_thehitman Wrote:Beautiful Aircraft Mister Kodama Big Grin Flyes just great to me. I love the design of it and
how you worked it to fly so good. Great job!

Now if only there was a void file so I could create some new skins.

Yes, J7 is very beautiful and I take care not to collapse her beauty when making 3D models.
I'm so glad to hear it.

About skins, There are rivet and uv-line tga files in .rar files. Can't it help you?
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Dear Kodama san,
what do you think about the Myshlaevsky's
patch to your J7W1 , the link about which I posted in this thread ?

Laziness is the mother of progress. My QMB missions can be found here:
<!-- m --><a class="postlink" href="http://allaircraftarcade.com/forum/viewtopic.php?t=13518">http://allaircraftarcade.com/forum/view ... hp?t=13518</a><!-- m -->
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<!-- m --><a class="postlink" href="http://allaircraftarcade.com/forum/viewtopic.php?t=13056">http://allaircraftarcade.com/forum/view ... hp?t=13056</a><!-- m -->
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kodama Wrote:
Cuccos19 Wrote:Great work Kodama! We have the gunsight and the modelled gunports now. Gunsight makes me really easier to hit the target, thanks! No chance for the B-29s, and big help when chaseing the those pesky Mustangs. I wondering, what would be if Japanes put this plane into large scale production, equipped with Ho-5 20mm cannons use against fighters, like Mustangs, Corsairs and Lightnings. :?:

Edit: sorry, Shinden would be a IJN fighter/interceptor, not IJA. So Type 99 later/latest variants would be used on it instead of Ho-5, if it would be... I think, it would be a nice "what if?" option to add some 4x20mm cannon (with 150-200rpg) to the Shinden, making it a really top notch gunfighter against Allied fighters. Maybe Japanes would do that, if the war goes on. Maybe.

http://en.wikipedia.org/wiki/Category:Aircraft_guns
http://en.wikipedia.org/wiki/Type_99_cannon

Any chance of these aircrafts, Kodama?
http://en.wikipedia.org/wiki/Yokosuka_P1Y
http://en.wikipedia.org/wiki/Nakajima_J5N
http://en.wikipedia.org/wiki/Mitsubishi_Ki-83
http://en.wikipedia.org/wiki/Kawasaki_Ki-102

It is difficult... what if is very very difficult.
My what if border is there was plan or not and existing documents.

3D model of ki83 has already finished.
But it isn't stage to decide import this in il-2 or not.
All is after finishing my j7.

max_thehitman Wrote:Beautiful Aircraft Mister Kodama Big Grin Flyes just great to me. I love the design of it and
how you worked it to fly so good. Great job!

Now if only there was a void file so I could create some new skins.

Yes, J7 is very beautiful and I take care not to collapse her beauty when making 3D models.
I'm so glad to hear it.

About skins, There are rivet and uv-line tga files in .rar files. Can't it help you?

Yes it can help me Mister Kodama. This week I will create for you some new skins
for the beautiful "Shinden" ( 震電 "Magnificent Lightning")! Big Grin
I will show you very soon.
Thank you for your great art and great airplane.
Dōmo arigatō :cheers:

Cheers
MAX
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Uzin Wrote:Dear Kodama san,
what do you think about the Myshlaevsky's
patch to your J7W1 , the link about which I posted in this thread ?

First of all, I can't hardly read Russian language.
Is this isuue about material setting?
If so his thinking that there is problem in my material will be right, because adjustments about small things are not finished.
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Here is the comparison of J7W1 skins:

Appearance of the surface by kodama:
[Image: th_grabkodama.jpg][Image: th_grabkodama1.jpg]
by Myshlaevsky"
[Image: th_grabmyshl.jpg][Image: th_grabmyshl1.jpg]

Laziness is the mother of progress. My QMB missions can be found here:
<!-- m --><a class="postlink" href="http://allaircraftarcade.com/forum/viewtopic.php?t=13518">http://allaircraftarcade.com/forum/view ... hp?t=13518</a><!-- m -->
<!-- m --><a class="postlink" href="http://allaircraftarcade.com/forum/viewtopic.php?t=13772">http://allaircraftarcade.com/forum/view ... hp?t=13772</a><!-- m -->
<!-- m --><a class="postlink" href="http://allaircraftarcade.com/forum/viewtopic.php?t=13056">http://allaircraftarcade.com/forum/view ... hp?t=13056</a><!-- m -->
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Skin by Myshlaevsky has somewhat satin finish. I can see now. Thanks!
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Where can I send the cheque for the Ki-83 mod. lol

If you bring it into the game I'm sure there will be a legion of IJAAF/IJN fans out there jumping for joy.
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WOW

Everything I thought this aircraft would be!

Approached a flight of B29's @ 600+ and shot two of them down before the AI 50 cals could even get a bead on me. Supurb model of this interceptor, it fills the sky with bits of burning Boeing and any other allied plane effortlessly, although, as I suppose in the real aircraft, landing is a bit scary!

Thanks Big Grin
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PDelaney Wrote:although, as I suppose in the real aircraft, landing is a bit scary!

Oh Amen. You can't flare hardly at all, and that nose wheel is a pain in the a**
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hey man love your plane but the shinden could also carry some 125 KG of bombs
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thom223 Wrote:hey man love your plane but the shinden could also carry some 125 KG of bombs

Or...

As modeled by Hasegawa

Kyushu J7W1 Interceptor Fighter

Loadout: 4 x 30mm Ho Cannon, 2 x Drop Tanks, 2 x Fly by wire air to air rockets.

Kyushu J7W2 Interceptor Fighter Shinden Kai "Jet Version"

Loadout: 4 x 30mm Ho Cannon, 1 x Drop Tank, 4 x Fly by wire air to air rockets.

http://www.ipmsusa2.org/reviews2/misc/k ... w2-jet.htm

What a beast!





Big Grin
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[quote="kodama"][Image: 64844267.jpg]


----------------------------------------------------
ver.091231
-bug fix of cockpit instruments that flashing when firing canon etc.
-Normal of polygons around canon hole will be fixed at next version up (about specular issue).

External model is almost done. Dmg model and internal model are under construction.
This J7W1 will be added in new slot.
I use FM for p-63c in this version.
J7 will get his flightmodel when buttons is updatated.
[Image: 200911232.th.jpg]

======install=====

Requirements... You need AAA's mod environment(mod activator and UI) for J7 to work.

put J7W1's folder into MODs folder.
And then make a back up copy of air.ini, weapons_ru.properties and plane_ru.properties and add following lines.

Step1
MODS\STD\com\maddox\il2\objects\air.ini
J7W1 air.J7W1 2 ja01 DESERT

Step2
MODS\STD\i18n\weapons_ru.properties
#####################################################################
# J7W1
#####################################################################
J7W1.none Default
J7W1.default test

Step3
MODS\STD\i18n\plane_ru.properties
J7W1 J7W1, 1945


======uninstall=====
Delete these lines.
And then delete J7W1 folder in MOD folder.


-----------------------------------------
Credit
-----------------------------------------
2Dtexture :kodama
3Dmodel :kodama
FM/DM :kodama
JAVA :Hellzone, kodama
-----------------------------------------
special thanks
-----------------------------------------
Oleg Maddox/1C : original
6S.Maraz : Exporting tools
Mr. M : texture

Download from here : don't link directly to following address at other site.




_______________________________________________________________________________
不能下载?
有没适合中国的下载地址?
谢谢
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J7W2 - My vision of this aircraft.
[Image: j7w2cola.th.jpg] [Image: j7w21.th.jpg] [Image: j7w2ii.th.jpg]
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Hi, I've looked through the J7W1 posts for an answer to this question but couldn't find a reference to it - ejection ports for the spent cases - has anyone seen a design blueprint showing ejection ports for the spent cartridge cases please, as these are not modelled and the Type 5 would've been unable to use caseless ammunition?
It is, of course, reasonable to assume that the spent cases from the cannons were collected in receptacles below the guns to maintain the aircraft's balance and avoid 30mm brass from being sucked into air intakes or fouling the prop due to the pusher configuration.
Aparently, no weapons were believed to have been installed on the J7W1 prototypes only dummy guns of the same weight were used!!
From the research I've done the J7W was designed around an array of four 30mm Type 5 autocannon as a counter balance to make landing the canard design more practical and the best use of firepower in order to bring down a B29.
The Japanese Navy, preferred the Type 5 30mm autocannon, a heavier better performing and more powerful weapon. If the war had laster longer, it would have become the standard weapon, fitted in fighters such as the Kyushu J7W. But it saw service in only a few aircraft, being wing-mounted in the Mitsubishi J2M5 and installed in upward-firing installations on some nightfighters, such as the P1Y2-S.

TIA

John
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