benitomuso's MODs for 4.10m
#1

Original post is at SAS in:

http://www.sas1946.com/main/index.php/to...198.0.html

And all download links are from there.

Dear All,

I have updated most of my MODs to work properly with 4.10m patch. Some of them required minor changes, others a lot of double-check, and verification. The only known issue is with the True Air Speed of the Bombsight Assist, that I will correct when I come back home (I'm abroad now).

I have worked a lot to polish the different bugs and strange things in the code of the 4.10 QMB and finally I think that I have a corrected everything and this is the full version for the

I have worked a lot to polish the different bugs and strange things in the code of the 4.10 QMB and finally I think that I have a corrected everything and this is the full version for the

1- Mission Pro Combo 4.10m:

I strongly suggest you to remove my previous 4.10 versions of any MissionPro extension (QMBPro, MissionPro and FMBPro) and replace all of them by this single folder.

What does it have:

MissionPro 4.10m reworked from the original classes. Now it orders the planes in the combobox for selection in the same way you have established for QMBPro (alphabetically or normal). It includes options for Single Missions, Campaigns and Net Missions.

QMBPro 4.10m a lot of different contents merged. Solved different problems present in the 4.10m code. It doesn't have problems when changing the map as TD version, the sort order for planes list is kept, and the main feature here is that YOU CAN USE ALL THE PREVIOUS QUICK MISSIONS! My Mod is fully compatible (in the first release I did of the QMBPro 4.10m still there was a little problem) with the old 8 flights QMB missions of 4.09m and previous versions while still being able to read flawlessly the 4.10m new 16 flights missions.
I have included the folder Missions\Quick with all the previous QMB missions that were around in the forum arranged in individual folders as now are required to operate with 4.10m. In the case they were old missions with only 8 flights, you will see the next 8 as empty ones.

FMBPro with mousewheel zoom and functions to allow QMBPro and MissionPro to open the missions you are seeing from there.

Download Mission Pro Combo adapted for 4.10 from here

2- PAL HUD Config with BombSight Assist:

Download PAL HUD Config with BombSight Assist adapted for 4.10 from here

Same version, same options but working on 4.10


3- 6DOF with headshake effect:

Download PAL 6DOF with headshake effect (Normal Mouse) adapted for 4.10 from here

Download PAL 6DOF with headshake effect (XY Mouse) adapted for 4.10 from here

Both versions of this MOD working on 4.10


4- PAL MiniMap V2.3:

Download PAL MiniMapV2.3 adapted for 4.10 from here

MiniMap with extra features (relative map, radars, mission brief, etc) intensively reworked to be compatible with 4.10


5- PAL SmokeTrail and Tracers V1.1:

Download PAL SmokeTrail and Tracers adapted for 4.10 from here

The traditional smoketrails softener MOD with the smaller and more natural tracers, now working with 4.10


6- BONUS Freddy's Mod Oxygen Mask in Standalone 4.10 version.

Download Freddy's Oxygen Mask MOD adapted for 4.10 from here

I enjoy very much this invention of Freddy and I was tempted to adapt it to work




Credits: to all originally credited in original versions of these MODs: Fireball, PeaceLovinHippy & Lt.Wolf, sHr, Freddy...


Regards and Merry Christmas,

Pablo
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#2

Thank you for your work and in upgrading these. Big Grin

Deutschmark
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#3

S! ALL

Does this Mod pack work with 4.101m? It says 4.10, but with the new patch as well?? Many thanks!!!
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#4

USN_Slider Wrote:S! ALL

Does this Mod pack work with 4.101m? It says 4.10, but with the new patch as well?? Many thanks!!!

4.101 is only a bug patch and is basically still 4.10 so yes they should work as 4.101 doesn't contain any vital java changes like 4.10 adding new navigation, mission making features etc.
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#5

Thanks for the info. I still cannot make it work!!! It worked fine in 4.09... My install is through JSGME and UPUpdater... IS that the cause?? I am running a map I made in 4.10 and have "4.10 Stock" selected in JSGME and mods are installed correctly in MODS folder in my root directory...

Any ideas or help would be appreciated

~S~
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