All-Aircraft-Simulations
COMING SOON! English Channel 1940 Final Release - Printable Version

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+--- Thread: COMING SOON! English Channel 1940 Final Release (/showthread.php?tid=57115)



- rollnloop - 15.02.2009

I'd have the roofs slightly darker and bluer, but this is already certainly much believable, congrats ! Big Grin


- StarGazer - 15.02.2009

rollnloop Wrote:I'd have the roofs slightly darker and bluer, but this is already certainly much believable, congrats ! Big Grin

Yup,
Lived there . . . . slate gray would work.

S!


- darrme - 15.02.2009

I would like to commend the person making this mod.!!
hat off to you! Big Grin
It's people like you that can keep an old game that should have bean dead a long time ago, looking new and interesting, I used to play with MS,FSX but I'm back to il2 it's more fun!
besides MS is going to effectively kill their next gen flight sim, thier making it a pay to play
series . :oops:

Just keep up the great work!!


- Compans - 15.02.2009

Looks great Joe. The map is big enough to include London and Paris now? You've been expanding.....

S! Comp


- changai - 16.02.2009

canonuk Wrote:How's this?

[Image: haus1.jpg]

[Image: haus2.jpg]

Canonuk, you're nearly there IMHO.
Facades just need a little more variety - Hausmannian buildings look identical but they difer in many subtle ways (moldings around and above windows and doors, balconies etc.) - it all depends on how many texture maps you're using and how flexible they are.

Just before I forget it: your previous city blocks would do fine for some of oldest Paris areas - esp. around Montmartre and east, along with industrial facilities (warehouses, workshops, gasholder and HUGE railway system) - so DON'T chuck them away!

Keep up the good work - and kudos already Wink


- canonuk - 16.02.2009

changai - thanks for the pointers. I can add a little more variety to the buildings, but because I'm designing all my city objects with FPS in mind, the number of texture maps is a little limited. I'm sure I can chuck a little more variety in there though,

Yes, I noticed on Google Earth that around Montmartre are similar buildings to the city blocks I had already made.

Could you check your PMs for a little favour?

Thanks

Joe


Please - GPreddy - 16.02.2009

Will there be the Eiffel Tower? It wouldn't be Paris without the epitome of France's culture. In other words, PPLLLLLEEEEAAASSSEE?


Re: Please - RRuger - 16.02.2009

GPreddy Wrote:Will there be the Eiffel Tower? It wouldn't be Paris without the epitome of France's culture. In other words, PPLLLLLEEEEAAASSSEE?

[Image: eif2.jpg]

"Must learn too read" Wink

Great job Joe, looks fan-fargn-tastic!


- MSDomino - 16.02.2009

Canon, really great job, you did in fact succeeded in capturing the main essence of Haussman architecture... More variety may be better but I still think that when flying low at 400 kms/h we won't notice that.

As already pointed out, yes the zinc roof shall be mainly dark grey on the extremity and blue grey close to brighter area (those hit by the sun if any that day^^).

With regards to your question on use of your previous blocks vs your new ones, here is attached a quick global map of paris whereby I tried to identify type of block architecture by "Arrondissement" :

[Image: Par_Arr-1.jpg]

The numbers are the number of each arrondissement

The blue stripped zone are those where haussman architecture exists at WWII time

The red stripped zone are those where "suburbs" architecture may have been at WWII time (for the one in 3rd arrondissement it is an area called "the Marais", a very old part of Paris absolutely not modified by Haussmann)

the white lines are the biggest city roads of paris called grand boulevards, they should also form multiple branchs of a star starting from "place de l'


- WOEI - 16.02.2009

I have to post in this thread Big Grin

Canon, you must be brilliant!

Urban environtments are one of the thing that have always needed an update in IL2!


- Cpt_Biggles - 17.02.2009

canonuk i wonder if you plan putting these guys in your map?
cant let those other guys one up your map.
http://www.historic-uk.com/CultureUK/ChalkFigures.htm
Big Grin


- Friendly_flyer - 17.02.2009

Finally someone taking FPS and architecture seriously at the same time! I can see how this can grow into a Sisyphus-work, I just hope our good Canon finds a way to do this without going bonkers.


- Bee - 17.02.2009

Been watching this thread with the greatest interest for some time.
Congratulations Canon on your work so far and all the new skills you have been learning.

While on the subject of customised objects, I was wondering if you were familiar with these Luftwaffe rescue buoys that were moored at intervals along the Channel. They would make a great addition to the map and be a welcome sight to some less fortunate 109's. :wink:

http://www.lonesentry.com/articles/ttt0 ... -buoy.html
http://www.flickr.com/photos/dirk_bruin ... 180011317/

[Image: udet1.jpg]


- RRuger - 17.02.2009

Nice strafing targets and I'll bet a lot of them were strafed in the war, scary Confusedhock: I'd like to have one now, when the wifey gets pissed just go out to Silver Lake and bob around a little, for a month. Good idea Bee, I hope Joe has the time...


- OOM_9 - 17.02.2009

Very very nice map Confusedhock: