29.04.2009, 02:22
I have two frustating issues when setting up a new airfield on a map I'm building.
1. I am using with 12 AI bombers to test that AI planes will correctly taxi off the runway after they land. First 4 bombers to land & taxi's OK to points 1-4 (as indicated on pic). Fifth & subsequent bombers stop on the runway where the runway waypoint joins the taxiing waypoint & then they disappear. ie They do not taxi to the remaining availbale STAY points.
2. When I land a player controlled plane 1st, then all 12 AI bombers refuse to land even when the player's plane is off the runway. Ground control keep giving order to abort landings saying the runway is not clear. When the player plane is deliberately destroyed after several AI landing aborts, then the first 4 AI bombers land OK as in No1 above
Any help is appreciated.
1. I am using with 12 AI bombers to test that AI planes will correctly taxi off the runway after they land. First 4 bombers to land & taxi's OK to points 1-4 (as indicated on pic). Fifth & subsequent bombers stop on the runway where the runway waypoint joins the taxiing waypoint & then they disappear. ie They do not taxi to the remaining availbale STAY points.
2. When I land a player controlled plane 1st, then all 12 AI bombers refuse to land even when the player's plane is off the runway. Ground control keep giving order to abort landings saying the runway is not clear. When the player plane is deliberately destroyed after several AI landing aborts, then the first 4 AI bombers land OK as in No1 above
Any help is appreciated.