[quote="Lejo"
But till sofar nobody worked on or succeeded in creating a waterfall mod.
And I'm also very interested in your Gibraltar map! 8)[/quote]
If you do the river height thing the wrong way, you have nothing but waterfalls all along the river ... waterfalls going up and downhill and every which way ... not what you want to have obviously, but I suspect that a solution for a waterfall might lie in just that troublesome aspect of putting in rivers.
It wouldn't be a mod as such that you can install, but it would perhaps be something specific to a map, in which one deliberately makes a mistake in setting terrain height so that you can simulate a waterfall.
that's great, agracier. i'll be sure to watch this thread, as its a learning curve for me, too.
Most of what i know re: map-making, i've picked up on thiese forums, so i'm always keen to hear about progress/problems, etc from guys that are further up the line.
8) :lol:
I'm glad you sorted it all out, I got the impression you were finding
my tutorial too confusing. When I look at it now it does seem over
long & complicated but I can't think of a way of shortening it & still
making it understandable to a complete novice, especially if they
don't know how to use Gimp.
Thanks Agracier for the awsome maps youre making!
Very best of lucks! And take it easy dont let anyone put pressure on you, the map building buisness is tough.
For the Chaco War map were going to need some new planes: the Breguet XIX, Wibault 73 C.1, Vickers
I messed around with the map_f a little and made a new one. The colours need to be fine-tuned. As well, I didn't use an alpha channel for the water. So it may have to be re-done based on that. The map loads and works okay, but the water is still a little too dark and the land needs a slight touch of green to look optimum.
Im really looking forward the Chaco War map, and the Madrid map of course!
If you want I could post some information on the germans secretly operating in Bolivia during 1932 and afterwards. The "mailing comapny" (cough cough...) was called Lloyd A
Agracier,
Is the Morocco map 1:1?
very good and impressive, agracier, I think I recognized a Madrid map in your first post - just because I've seen it before on my screen -. It would be great if you develop a "madrid1937" mapa for SCW. We started it but failed to keep on due to former map development.
cheers
by the way, watch bridges, you can only install them at 0 heighth, which is tricky for many maps. There exist a bridge mod which allows you to overcome this issue, but, apparently only trains will cross them.
I have been installing airfields - there will be 7 in all - by importing existing airfields from other maps.
On about 50% of the airfields the following happens: when setting up a test take-off, the aircraft taking off, always start at a position away from the runway. This happens no matter how carefully I place the aircraft for take-off or how i orientate them for take-off. They always start taxiing and taking-off at a distance from the runway, usually at a 90 degree angle.
Now, the planes take off with no problem, they are up and away in the air, but my question is: how does one get them to act like properly trained pilots and take off on runways?
I've searched this section of the forum for a solution but haven't come up with anything helpful.
Could anyone point me in the right direction or give some explanation should they be wiser than I?
I have not imported airfields, yet, but made them from scratch. This helped me a lot - plus trial and error -
viewtopic.php?t=10599
it helps, but you need to scout on the several objects involved, moreover the "right" angle for the runway is not anu you want but the ones the game allows to perfectly aline involved objects