01.05.2009, 08:49
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=0
SaveAspect=0
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
.
.
.
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=3
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
And in nvidia driver config:
AF 16 or applic controled
AAA - gamma global (on)
AA - mode (Overide app)
AA -Setting 16xQ
AA - transparency (global off)
Conformant Texture Use global (use hardware)
Error reporting global (off)
Extension Limit global (Off)
Force mipmaps (none)
Max pre-render frames global (3)
Max display/mixed GPU global (single display
Text filter - Aniso sample off
Text filter - Negative LOD bias
Text filter - trilinear opt global (off)
Threaded optimization global Off
Triple buffering global on
texture filtering - Aniso mip filter off
Vertical sync Force off
I leave vsync off couse i use trackir and it already locks framerate to my monitors 60hz. So it is as if it were activated in the nvidia driver. Thats why I also have triple buffering activated. It is useless if vsync not active.... for thouse who dont use TIR leave vsync and triple buffering off..
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=0
SaveAspect=0
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
.
.
.
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=3
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
And in nvidia driver config:
AF 16 or applic controled
AAA - gamma global (on)
AA - mode (Overide app)
AA -Setting 16xQ
AA - transparency (global off)
Conformant Texture Use global (use hardware)
Error reporting global (off)
Extension Limit global (Off)
Force mipmaps (none)
Max pre-render frames global (3)
Max display/mixed GPU global (single display
Text filter - Aniso sample off
Text filter - Negative LOD bias
Text filter - trilinear opt global (off)
Threaded optimization global Off
Triple buffering global on
texture filtering - Aniso mip filter off
Vertical sync Force off
I leave vsync off couse i use trackir and it already locks framerate to my monitors 60hz. So it is as if it were activated in the nvidia driver. Thats why I also have triple buffering activated. It is useless if vsync not active.... for thouse who dont use TIR leave vsync and triple buffering off..