21.10.2009, 20:12
This is a request:
I was making a demo and it occured to me that it would be great to have a way to choose X number of enemy aircraft, and then once you destroyed them they could respawn.
I know i could just hit refly, but there is more going than just attempting one pass or tactic.
Similarly, there could also be a setting that introduces enemy aircraft at a given interval. Instead of facing all the aircraft at once, i can choose 4 planes, and each could spawn 3 minutes appart.
I really only use QMB for practice or testing of mods, and this seems like it might add another dynamic to it.
Hitting refly works to, but there is the stop/start/ load, and resetting of the board that can take away from a certain aspect of the simulation.
Probably not in high demand, i really don't know of too many players who use the QMB as often as they play online or play campaigns.
Bill
I was making a demo and it occured to me that it would be great to have a way to choose X number of enemy aircraft, and then once you destroyed them they could respawn.
I know i could just hit refly, but there is more going than just attempting one pass or tactic.
Similarly, there could also be a setting that introduces enemy aircraft at a given interval. Instead of facing all the aircraft at once, i can choose 4 planes, and each could spawn 3 minutes appart.
I really only use QMB for practice or testing of mods, and this seems like it might add another dynamic to it.
Hitting refly works to, but there is the stop/start/ load, and resetting of the board that can take away from a certain aspect of the simulation.
Probably not in high demand, i really don't know of too many players who use the QMB as often as they play online or play campaigns.
Bill