3 screens and San's FOV changer
#1

Been using 3 widescreens in Eyefinity and San's FOV changer. Absolutely amazing ! but while the centre screen is perfect, the two side screens are slightly stretched and distorted. Any one else encounter this?
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#2

It's the effect from the way the view is generated with the 3D engine. It's not fixable AFAIK. I hope Mr. Maddox has looked at triple-screen gaming and will make it work. Maybe like they did in rFactor, by creating 3 virtual windows.

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