MTO map_T.tga?
#1

Hi all

where i can find the MTO map_T.tga?
i extract the fb_maps15.SFS with SFS Extractor, but no MTO map_T.tga in this file!
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#2

ichbins Wrote:Hi all

where i can find the MTO map_T.tga?
i extract the fb_maps15.SFS with SFS Extractor, but no MTO map_T.tga in this file!

I found it in the fb_maps15.SFS file. In your filelist.txt file (in the same folder as sfs.exe) do you have the following entry? If not insert it and run the extractor again. Note, you should close the extractor before editing the filelist.txt file, make your changes then run the extractor again.

Code:
MAPS/MTO/map_t.tga

Cheers

Quelty
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#3

Quelty Wrote:
ichbins Wrote:Hi all

where i can find the MTO map_T.tga?
i extract the fb_maps15.SFS with SFS Extractor, but no MTO map_T.tga in this file!

I found it in the fb_maps15.SFS file. In your filelist.txt file (in the same folder as sfs.exe) do you have the following entry? If not insert it and run the extractor again. Note, you should close the extractor before editing the filelist.txt file, make your changes then run the extractor again.

Code:
MAPS/MTO/map_t.tga

Cheers

Quelty

ok work fine thx!!!!
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#4

this is not a: map_t tga
[Image: mto2ep6.th.jpg][Image: thpix.gif]

what map is this?
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#5

Map_h, Height map. Map_T is for textures. You can find it also this way:
Greate folder Ubisoft\IL-2 Sturmovik 1946\maps.
Open MTO map in maptools FMB. Put some new textures to map.Save in File/save (not save as). Exit maptools FMB. Open Ubisoft\IL-2 Sturmovik 1946\maps folder annd you should see map_T there!
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#6

ok maptools FMB work, but how i can put new textures to the map?

it is not listing in the objects!
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#7

Which 'maptool' ? o_O
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#8

see here:
(The link is inoperative)
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#9

ichbins Wrote:ok maptools FMB work, but how i can put new textures to the map?

it is not listing in the objects!
Textures are called as Tiles in the objects menu.
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#10

kapteeni Wrote:
ichbins Wrote:ok maptools FMB work, but how i can put new textures to the map?

it is not listing in the objects!
Textures are called as Tiles in the objects menu.

ok Thx!
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