Jumping Junkers!
#1

Hi neighbors - have a look:

JumpingJu

Any comments???

chanklaus


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#2

aside from a wobbling Ju88, i saw nothing wrong. Was that the problem? Also, try not to post swear words, even if censored, in thread titles.

Annoying the annoying, so you don't have to.
[Image: 29p95pf.gif]
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#3

I apologize, I neither intended to be rude or impolite, nor did I want to hurt anybody's feelings.:oops:

What's the reason for this "wobbling"?
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#4

Lol, looks like it has restless leg syndrome, or a terminal case of extreme pogo addiction, lol thanks for the good laugh. Sabotage!!! Lol
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#5

Probably two gunners having a friendly little arguement about who shot the fighter down.
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#6

Their Fraeuleins stopped by. :lol:
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#7

My analysis:

The Ju-88 is human controlled.
The Ju-88 has it's engine 2 running, and since the game doesn't transmit information on engines other than number one it doesn't show. The engine is on more than 0% power, this makes it slowly spin on the ground.
The lag is causing the jumping we see in relation to the spinning.

Nothing funny going on here
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#8

chanklaus Wrote:...What's the reason for this "wobbling"?
Hemorrhoids? :lol:
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#9

The Ju-88 here is an AI. The screen capture was actually taken before "1946". I've never seen an AI Ju-88 behave like this again.

I saw another weird behavior with AI Ju-88, though. I once created a mission, in which a formation of Ju's was meant to attack ships in the harbor off Leningrad. Everything worked the way it should, until after the Ju's made theit attack on the ships. Instead of returning to their home airbase they started to circle wildly, around and around, deeper and deeper, until all of them crashed into the ground. I tried to change height, formation, waypoints, everything - it always stayed like this.
Anybody who experienced something like that?
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#10

that sometimes happens to me in the game :x
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