Locatoin of Airfield lights...?
#1

Anyone know the location of the airfield lights in the static.in and there title so I can alter there hight(for street lighting perposes)....?

Jafa.
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#2

Could be in the Furniture/campfire but i am not sure.

I could find following text in the SFS text

Quote:3do/Buildings/Furniture/campfire/fire.txl
3do/Buildings/Furniture/campfire/mono.sim
3do/Buildings/Furniture/campfire/skin1.tga
3do/Buildings/Furniture/campfire/skin2.tga
3do/Buildings/Furniture/campfire/skin3.tga
3do/Buildings/Furniture/campfire/skin4.tga
3do/Buildings/Furniture/campfire/skin5.tga
3do/Buildings/Furniture/campfire/skin6.tga
3do/Buildings/Furniture/campfire/skin7.tga

i hope I could help you somehow
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#3

hero Wrote:Anyone know the location of the airfield lights in the static.in and there title so I can alter there hight(for street lighting perposes)....?

Jafa.

You know that you can alter their position in the FMB already?
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#4

Airfield lights are at the end of Stationary Objects (light object 1,2,3 and 4 ) in FMB, You change their altitude by holding F4 and using the mouse, they are placed by the user and don't appear there by default, these were included in one of the patches for Pacific Fighters after there was a request for "what would you like to see in the next patch" was posted on the Ubi Forums I made such a suggestion (and I'm sure others did too) they are AFAIK the only objects you can "raise".
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#5

Would it be possible to do this to all static objects,with a mod??
In this way you could place static autos and tanks on static placed bridges,,etc...etc.
Just wondering Smile
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#6

FA_Bong Wrote:Airfield lights are at the end of Stationary Objects (light object 1,2,3 and 4 ) in FMB, You change their altitude by holding F4 and using the mouse, they are placed by the user and don't appear there by default, these were included in one of the patches for Pacific Fighters after there was a request for "what would you like to see in the next patch" was posted on the Ubi Forums I made such a suggestion (and I'm sure others did too) they are AFAIK the only objects you can "raise".

Well I never , it works ,the only problem I have now is the jerkyness of the mouse makes it difficult to pinpoint the lights in the street lamps.....thanks FA_Bong , top bananna info.

Jafa.
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#7

hero Wrote:
FA_Bong Wrote:Airfield lights are at the end of Stationary Objects (light object 1,2,3 and 4 ) in FMB, You change their altitude by holding F4 and using the mouse, they are placed by the user and don't appear there by default, these were included in one of the patches for Pacific Fighters after there was a request for "what would you like to see in the next patch" was posted on the Ubi Forums I made such a suggestion (and I'm sure others did too) they are AFAIK the only objects you can "raise".

Well I never , it works ,the only problem I have now is the jerkyness of the mouse makes it difficult to pinpoint the lights in the street lamps.....thanks FA_Bong , top bananna info.

Jafa.

You are pressing F1 first, so that the objects only move in small amounts?

:cheers:
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#8

dunkelgrun Wrote:
hero Wrote:
FA_Bong Wrote:Airfield lights are at the end of Stationary Objects (light object 1,2,3 and 4 ) in FMB, You change their altitude by holding F4 and using the mouse, they are placed by the user and don't appear there by default, these were included in one of the patches for Pacific Fighters after there was a request for "what would you like to see in the next patch" was posted on the Ubi Forums I made such a suggestion (and I'm sure others did too) they are AFAIK the only objects you can "raise".

Well I never , it works ,the only problem I have now is the jerkyness of the mouse makes it difficult to pinpoint the lights in the street lamps.....thanks FA_Bong , top bananna info.

Jafa.

You are pressing F1 first, so that the objects only move in small amounts?

:cheers:
Exactly! What He said Wink
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#9

You can also elevate the smoke objects. It makes for some very realistic factory scenes, and ships in the harbor look a little more animated when they have a little smoke coming from their stacks. :wink:

It would be an excellent mod that would allow you to elevate artillery. Anything else would just be eye candy, but to be able to elevate artillery would allow the mission builder to finally take advantage of those concrete bunkers that came with the game years ago.
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