How to change the color of the water
#1

I would like to see something like this (lake Balaton):

[Image: balaton2.jpg]

[Image: balaton02.jpg]

[Image: 1214392356balaton2.jpg]

How can I change the color of the water?

thanks in advance!
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#2

I think in the load.ini there are RGB colour values for the water....but it will use the same colour throughout the map
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#3

yup, editing water section in load.ini will do the trick . you'll need testers with both cards Ati and Nvidia though .

example...sands of time load.ini:

Code:
[WATER]
Water    = water/PacificWater.tga
WaterColorATI = 0.150 0.225 0.180
WaterColorNV  = 0.165 0.264 0.233

Z
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#4

This is interesting. I just tried it out on a few maps, using some random blue colors. You do indeed get variations in the blue coloring, though I'd say it was just a slight variation in tones of blue.

When I tried making the water color something very dirtyish, something in the way of a gray/greenish/blueish North Atlantic ocean color for instance, I never got anywhere near the color I picked on a color picker ...

Is there a narrow range of blues available for water colors? Is it possible to get the water to a very dirty grayish/blue color?
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#5

agracier Wrote:This is interesting. I just tried it out on a few maps, using some random blue colors. You do indeed get variations in the blue coloring, though I'd say it was just a slight variation in tones of blue.

When I tried making the water color something very dirtyish, something in the way of a gray/greenish/blueish North Atlantic ocean color for instance, I never got anywhere near the color I picked on a color picker ...

Is there a narrow range of blues available for water colors? Is it possible to get the water to a very dirty grayish/blue color?

Yes, open photoshop or gimp, select brush or colour bucket tool, then choose some of the colors from the given color paletes (color libraries in photoshop) then just paste the number of the RGB values you choosed into Load.ini. Remember behind the zero.

"WaterColorATI = 0.150 0.225 0.180" Number are actually RGB values, this is for example Red 150; Green 225; Blue 180
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#6

Yes, that is exactly what I did - copy the rgb values into the water lines in the load.ini

I tried, out of curiosity, some very outlandish tints as well, colors going towards almost dark green and dark grey, and while the water color in game did change around to a certain degree, it never approached anything at all outside of a range of blue tints and never anything that i choose as rgb.

So I really wonder how much latitude there is in changing water color. It seems defined within parameters.

It would be interesting for instance, to get a very green-gray blue for the Aleutians map for instance.
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#7

agracier Wrote:Yes, that is exactly what I did - copy the rgb values into the water lines in the load.ini

I tried, out of curiosity, some very outlandish tints as well, colors going towards almost dark green and dark grey, and while the water color in game did change around to a certain degree, it never approached anything at all outside of a range of blue tints and never anything that i choose as rgb.

So I really wonder how much latitude there is in changing water color. It seems defined within parameters.

It would be interesting for instance, to get a very green-gray blue for the Aleutians map for instance.

same thing here! I determined the color on my pics by color picker and I set the load.ini to the same value. The color of the water was the same in game, but much darker. the load.ini is just for fine-tuning. Is there any way to reproduce the color of the water on my picures?
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