16.08.2009, 15:43
This is one of my favorite planes,and it's performance ingame (or lack of it) always bothered me.Infact,because of this plane I've learned all this stuff about moding and fm'ing ,and this is my first take at it.
This plane has good rate of climb (like all german late war planes).English test pilot that tested the 152H after the war said that the plane is directionaly unstable.You will notice that ingame and you will have to use rudder a lot if you want to keep the ball in center .When landing this plane you need to watch your speed because below 200km/h elevator efectivnes decreases,so no steep angles .
Other handling characteristics are similar to default 152.
At lower altitudes it's a bit slower than the default 152,at medium altitudes they have similar performance....but,this planes playground is above 10000m.There you can get really fast.It's best to use zoom climbs at these altitudes (normal climb rate is 5-7m/s).Max speed can be reached at 12450m,I've managed to get to 740km/h in strict level flight (variometer at 0m/s).If you pitch down even for just a few degrees,speed will greatly increase.
Highest altitude reached in real 152 is 13600m (Focke Wulf Ta152 by Dietmar Harmann,I highly recomend it).Ingame 13000m should be reached relatively easy.
Other features that this plane has are openable canopy and a historicaly correct altimeter...with working barometer .Cockpit repaint is done by me,I hope you like it .
Credits to the unknown skin maker.
*WIP,will be in UI 1.2*
This plane has good rate of climb (like all german late war planes).English test pilot that tested the 152H after the war said that the plane is directionaly unstable.You will notice that ingame and you will have to use rudder a lot if you want to keep the ball in center .When landing this plane you need to watch your speed because below 200km/h elevator efectivnes decreases,so no steep angles .
Other handling characteristics are similar to default 152.
At lower altitudes it's a bit slower than the default 152,at medium altitudes they have similar performance....but,this planes playground is above 10000m.There you can get really fast.It's best to use zoom climbs at these altitudes (normal climb rate is 5-7m/s).Max speed can be reached at 12450m,I've managed to get to 740km/h in strict level flight (variometer at 0m/s).If you pitch down even for just a few degrees,speed will greatly increase.
Highest altitude reached in real 152 is 13600m (Focke Wulf Ta152 by Dietmar Harmann,I highly recomend it).Ingame 13000m should be reached relatively easy.
Other features that this plane has are openable canopy and a historicaly correct altimeter...with working barometer .Cockpit repaint is done by me,I hope you like it .
Credits to the unknown skin maker.
*WIP,will be in UI 1.2*