Overshooter
#1

It's a favourite of mine, but some people don't know how to do it so i'll tell.

To do this you'll need to be going at 250kpmh + .


Let an enemy draw close up to your 6, then open landing flaps, lower gear, and goto about 40% throttle, and pull up to about a 45 degree angle above the horizon. This will slow your speed very quickly and unless they follow suite they will fly straight past you, giving you the upper hand.

Very simple, yet very effective. Remember to have some speed otherwise you will lower your speed too much and go into a stall.
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#2

This is one of mine that i'm using in 109:
When my ennemy (a La5 for example) is at 800-1000m behind me, I totally decrease the throttle with full rudder on one side to loose my speed, during 2-3 seconds. After, I look where is the La (no need to overshoot if he just left your six, that would be stupid lol), then I make an reversed barrel roll. You can do another thing, but it's very important to use full rudder to give to your plane a very strange trajectory from the cockpit of the La. Then when the russian is close, I use the combat flap position to made a very hard turn.
Now, the La is very close to me and not in my six, so i can engage him.

When you choose to overshoot, it's very important to see if you're ennemy is alone or not. Now just try it by ourself, and then create your own skill.
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#3

if your ever flying low and somebody dives on you heres what i do.......... I wait until they are just out of range, Because they are diving on you they are going lot faster.I simply pull up quickly roll either left or right and dive back down. Because of their speed their aircraft's controls become heavy and they cant pull up so quickly, also they over shoot you, so when you dive back in your on their 6. You might not be able to keep up with them but atleast your safe for the time being.
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#4

I correct myself:
After loosing the speed, I make a 90-120
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#5

Uhm, this tactic is quite popular, but I love it if someone performs this in front of me. Of course, I am overshooting, but the other one gaining the upper hand? No way Big Grin I just use my giant advantage in energy and convert it in height or Immelmann or whatever and get again behind him. The "emergency brake" costs incredible amounts of energy as this is all one does: burning energy. And having a disadvantage in energy (especially if it so great) is really never a good thing.

Best example is the FW190. You usually zoom in with great speed from great height (giving you an overwhelming energy) and thunder down on your target. And if you gave your shots or the enemy successfuly evaded it is the biggest mistake to make hard turns. Just retransfer your speed energy into height energy and climb steadily without any hard rudder manoeuvres. As soon as you are down on ~400km/h you start your steady turn and zoom in again on the enemy, as you can take it for sure he has not the slightest chance to be behind you right now, and even if he tried to get behind you he would be completely without energy and far behind you. This Zoom&Boom-tactics applies for almost every heavy plane, where the great mass transfers greatly into speed while diving.

But as said, the "emergency brake" is exactly this, an emergency manoeuver. If the other one really is in perfect shooting position and didn't blow you out of the sky yet, this can save your ass. But then, it usually means praying to get away or praying that help arrives...

My statement applies to online fighting, discussing about tactics versus AI is somehow nonsense^^
One simple rule which applies with almost every plane: Have the energy, have the kill.
Of course most of the kill-thing depends on the individual's skill, but if you don't take this into account, it definetly is true.
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#6

It's a very tricky decision to make, because if you try the overshooter too hard you will stall.

Then again, purposely stalling is a maneuvre in itself. It is a very dangerous maneuvre but one that gets you out of the line of fire almost certainly. Ofcourse , pulling out of the stall is the difficult part, and if you stall at too low an altitude you won't have time to pull out of it, but it is almost impossible to give to chase to an enemy plane in a stall.
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#7

Anyone trying to get the guy behind to overshoot by slowing down is putting himself in a very bad situation. 1 on 1 it might work, but if you have a pair of guys trying to get you, while you watch and laugh at the leader who shot by, the trailer will usually nail you. This tactic can easily be defeated with a high yo-yo, or a horizontal scissors. Also, putting yourself in a situation where you are decreasing your energy state versus your opponent's energy state is very bad and not recommended.

But if you are in a tight spot and have buddies to assist you, this can be effectively pulled off to get rid of that pesky horsefly trying to get you.

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#8

i have seen this tactic and i countered it, break hard pull up to right and circle, then dive and kill. Doing this tactic results in you:

loosing energy
loosing alt (you need to dive to regain speed

both critical, by the enemy countering this by pulling up and turning around and coming back, he has regained alt advantage and potential energy, you no longer have the option to do the gear as you have little energy or would increase the enemies advantage. so this gd as it works the first time round, but faking a split Ess and pushing negative then split or weave the guy then break away.
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#9

If the attacking pilot is worth his salt he won't even bother to try and slow down to engage, he'll just rapidly overshoot and extend away and regain altitude to come around for another go.. Meanwhile, Mr smart who has cut his throttle, used flaps and gear down, has totaly lost energy and has no advantage whatsoever.. As has been stated, the attackers no 2 will now 'visit' you without coffee and doughnuts!
An extremely risky tactic I'd have thought..
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#10

I also use combined with a side slip (kicking in the rudder, that also help you slowing down, but i use this only when my enemy turns better and got almost same speed, by making a hard side slip, this also tricks the enemy. But all these thing are only a temporary solution, because the enemy will still have more energy than you and if it is not a noob, then he will be back on your 6 after a barrel roll
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#11

Griffon Wrote:It's a favourite of mine, but some people don't know how to do it so i'll tell.

To do this you'll need to be going at 250kpmh + .


Let an enemy draw close up to your 6, then open landing flaps, lower gear, and goto about 40% throttle, and pull up to about a 45 degree angle above the horizon. This will slow your speed very quickly and unless they follow suite they will fly straight past you, giving you the upper hand.

Very simple, yet very effective. Remember to have some speed otherwise you will lower your speed too much and go into a stall.

You'd be dead if I was behind you! hehe. The best overshoot tactic is the reversal, works probably 90% of the time, and is undetectable to your opponent. Another one that works well when opponent has your 6 tight, is to dive with barrel roll and full flaps, no throttle etc, they will overshoot almost immediately, a fav p47 tactic in ww2. Both these work almost always unless the pilot is a true ace!
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#12

Lt.Wolf Wrote:i have seen this tactic and i countered it, break hard pull up to right and circle, then dive and kill. Doing this tactic results in you:

loosing energy
loosing alt (you need to dive to regain speed

both critical, by the enemy countering this by pulling up and turning around and coming back, he has regained alt advantage and potential energy, you no longer have the option to do the gear as you have little energy or would increase the enemies advantage. so this gd as it works the first time round, but faking a split Ess and pushing negative then split or weave the guy then break away.

No it wont. If they are right behind you, and you hit the brakes hard and pull up, they'll fly right underneath you, letting you decend and gain an alt and E advantage. You'll shred off alot of E doing an overshoot, but sometimes you need to
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#13

griffon i wont argue my case, the people here can see what i am saying.

Your rapid braking causes too much loss of E, the enemy pilot has too much E to maneuver effectively, which results in HIM not you, over shooting, the overshooting enemy does NOT loose E on the attack but only on his Zoom/Extending away climb, back to his perch a good few thousand feet above you.

Your loss in E will not permit you to climb, you will nose down or level, and you will have to dive a few hundred to a thousand feet to regain the speed again, which can be traded for more alt, but you decrease in altitude has widened/increased the gap between you and the enemy and given him the greater choice of final attack. Forgive me for saying this but this maneuver is flawed and will result in your death, the only way i can see this maneuver working is if 1. you have decided the fight is over, loose all energy, cause him to over shoot, you head for the clouds or deck and run home, fight over, if you are lucky and he looses sight. if he is a gd pilot then he knows never loose sight of the enemy, never show him your six and give him s chance 2. he is stupid and dives below you (increasing speed and extends away later) giving you the illusion of more alt. or 3. you have seen the scene from top gun where Tom Cruise aka Maverick Slams of the breaks and the enemy goes flying past and you go full afterburner climbing from 10000ft to 30000ft in 60 seconds.
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