Can I play this simulation on Windows XP 64bit??
Thanks
Yes you can ... and it's much more stable than on older XP 32 bits. Plus, and this is the best part, should you be running a multi-core processor on XP 64, you can configure Il-2 to make use of either 1, 2, 3 or 4 of your cores.
There was a topic on this and I saved the settings you need to change to put any or all of the cores to work when playing the game. Here they are.
The work on discovering this is not mine and I forget who did find it. The credit belongs to him. But you may wish to use this anyway. I found it very useful.
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"This is the way the ProcessAffinityMask value works in IL2.
Actually, using the ProcessAffinityMask and the numbers 1 thru 15, yes that's 15 separate times, I discovered that IL2-46 modded to 4.09b1m would use what ever number was specified in the conf.ini. Here's how I did it. I ran it in window mode and using AMD's power monitor and task manager I can tell the game to use nearly any combination of cpus.
If ProcessAffinityMask=
;1=core #1,
;2=core #2,
;3=core's 1 & 2
;4=core #3,
;5=core's 1 & 3
;6=core's 2 & 3
;7=ALL core's
;8=core #4,
;9=core's #1 3 & 4
;10=core's 2, 3 & 4
;11= core's #1, 2 & 4
;12=core's 3 & 4,
;14= core's 2, 3, &4
;15 or 0=ALL 4 core's
"
Posts: 559
Threads: 79
Joined: Nov 2007
I dont know if is true, but with Vista64 recon more than 4GB memory ram.
MOD is LIFE!!
agracier, does IL2 glide like butter after that tweak?
... is this really fact, or is it opinion..?
I know a few folks who are content with their single core, P4 3.2ghz still....
TS
I need windows 64 bit.....
How much is it now?
agracier, does IL2 glide like butter after that tweak?
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Before I had a quadcore processor and played Il-2 on my old single core, XP 32 bit setup, I could only play with about 6 or maybe 10 planes in a mission and even so, over a city or town populated with objects, the game would slow down to a slow motion flutter and all but useless as a gaming experience. It would become a gaming exasperation.
Now I use 3 cores for the game on an XP 64 bit setup and I can fly around 100 plane and movable object missions with virtually no slowdown or flutter, even over large cities. And I use a maximum graphics setup too.
So yes indeed. It does glide like butter - or rather the game zooms through the air like a sparrowhawk heading for a kill.
I can only emphatically endorse using a multicore 64 bit system, if you wish to get the potential out of Il-2. Otherwise you're flying with one hand tied behind your back, graphically speaking.
I have XP 64 bit and a quadcore processor so should I use all 4 cores or 3? Also, what impact does it have on framerate in IL2? I did a few "test flights" with different settings but didn't determine much difference.