Besides Hyperlobby...
#1

Are there any other servers out there for Sturmovik that are as popular, or close to it? It seems that over the years Hyperlobby accrues more base campers, vulchers, foul tempered people, and those who earnestly seek you out to ruin your fun because you happened to shoot them down. Where has the honor gone? People shooting pilots in their chutes is one heinous act that really irks me.
But, however long it will be until CK comes out it will be worth the wait; hopefully the virtual pilots that fly WW1 will maintain the chivalrous attitude those real pilots showed. The squadrons and flyers should be ruling that same attitude with an iron fist, as well. There will always be rotten apples; by refusing pilots who don't belong to a squadron into the server would surely cut down on dishonorable behavior in the air. Or is this just wishful thinking on my part?
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#2

There's Xfire, there are a few servers on there that aren't in hyperlobby.

You will find though, that the more arcadish a servers settings, the more immature the people it will attract. If you start getting into the more full switch servers you'll meet the older group, most of which are a good bunch, and although ground straffing in some of these servers is allowed, they generally won't camp and continiously straffe (my interpretation of vulching).

Good luck mate ~S~
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#3

yea as william said you could use xfire, but the majority of the servers are the same. These programs just let you connect with the servers, the servers themselves are independant.

i often find that one difficulty setting makes a lot of difference, and that is cockpit always on.

Servers that allow you to use the ctrl-f1 wonderwoman view tend to be very messy in my experience, people have the arrows telling them where theyre enemies are and tend to ignore everything else except the arrow they are follwing.

A good compromise I like is to use locked pits with external views enabled, since I dont have track ir and three monitors these settings help me keep sa up without using those game ruining arrowrs. and I also fly on an objective based/historically accurate -ish server. People on this kind of server seem to be more mature and the vast majority of the regulars will fly the missions as the objective intends.
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#4

One way to cut down on the "campers" and such is a little trick we used to do in another game, When they camp,strafe or vulch everyone would stop what they were doing and hunt the guy until he left or got tired of being shot at by everyone. One time a pilot flew over the base dropping bombs (rules said not to) because his lack of skills to get a kill any other way. So we all just hunted and shot him down and camped him. It worked,childish yes but it worked. :twisted:

As the others have said the server settings is the key. Most good servers will list what rules to go by and have admin to enforce it.
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#5

Camping shouldn't be an issue if the maps are made properly where you can either pick another base or AAA takes care of them quickly.

I normally don't chute shoot, but i'm surprised to find out how common it actually was in the war. Pilots were not so chivalrous as you'd expect.
Typically, i avoid the hassle because it wastes ammo and it really seems to piss people off.

What happens sometimes is a guy may try and hang on to his plane, be it smoking or heavily shot up, and so i continue to shoot until i see the canopy fall off.
Sometimes i don't see the canopy fall off and the guy gets shot. So now i have a pissed off player because he got hit while bailing out. Instead, he tells everyone i'm a chute shooter.

So, honor, as i would have it, really is more about how you handle yourself after you lose or win. Do you make excuses when you lose or gloat when you win?
Nothing wrong with hunting the guy you just lost to, as its a game, and wanting a rematch is no different than losing a match in Madden, or any other multiplayer game.

I guess i have a difficult time with simulated honor. It just seems to detract from the people who've really been shot at, or seen people die. How upset can you be when your little pixel guy gets shot? It just seems trivial to me from that perspective, but i still avoid doing it because i know it tends to make people mad.


Bill
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#6

Honestly, I can't understand people shooting chutes. What is the point? Is it to release the aggression and anger collected during the day - to see that little "XYZ was KILLED" instead of "ABC shot XYZ's plane down"? Also, shooting down chutes means to turn around on purpose and make a second pass, not to shoot someone just jumping out of his plane... I myself often make that mistake, even when the person TELLS me he's done and will bail... it happens.

Besides that comment on chute shooting, I can confirm what everyone else said: Go to servers with FULL or almost FULL reality settings. Even "complex engine management" helps (no immature child wants to take care of his/her engine, those people just want to KILL).

Even the WW1-like servers, mature as their subject is, have the problem that vulchers and other annoying people are pretty common, especially the J5_Klien server. This can be attributed to a few simple mistakes in the server settings:
- AI gunners in the bomber planes (it makes a huge difference if you are shot at by a human TB3 gunner or by AI when sitting in a Gladiator!)
- external views ON (I don't own TrackIR but FreeTrack in two dimensions does it for me and cost me ~40$)
- wrong plane set (if you want to fly WW1, you shouldn't use planes that are MUCH stronger than the few biplanes IL2 offers, like the SM.79 and others)

So, by avoiding these mistakes, you keep away the "Me410D people"... and concentrate on those who like to measure their ability of flying on even ground.
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