Benghalli DCG Campaign- Version 1.0 available!@M4today
#16

Small update:
I've been struggling with airfields. My brother stopped by and he tested some of the Allied missions and suddenly he asked that why i didn't put allied testrunaway to Northern part of the Skull Island(Allied Home) since is more flat than southern site?

I was like :oops: .

Now allied can finally use at least 1 Skull Island airfield. Without AI planes crashing all the time. LMAOF, Why i didn't figure this out myself?

Putting the airstrip to north makes missions even funnier, because you are under Japanese Naval fire now!

I think that this campaign is almost done. I will now start to work more sophisticated one [RAF/Luftwaffe Gibraltar] with custom briefings and stuff like that. Tailspins tutorial is very good resource and by spying what others have done also...
kap
I will upload next beta ASAP
Screens:
[Image: 0104201019-55-50.jpg]

[Image: 0104201019-40-41.jpg]

[Image: 0104201019-40-16.jpg]
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#17

I have now uploaded first official version to Mission4Today's server:
http://mission4today.com/index.php?name ... ils&id=583
Bugs fixed:
Moved Test runway to North. No more crashing to hills!
Edited many locations for better missions
I think that it works now. Please inform about anything weird.
I have noticed that DCG autogenerate wan't
sometimes generate missions,
so i usually switch back to DCG and generate next mission manually before hitting apply button @IL2 screen.
Don't need to close IL2 just minimaze it to desktop.
Kap
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#18

WOOW Confusedhock: .

i have to test this..nver played DCG campains before...and benghalli is one of my favourite maps ever

Thanks Kap, and nice comic you are skilled for that ! :wink:
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