09.04.2008, 08:15
In the interests of better file management with new Objects I've just tested adding a new folder.
Copying my pub mod into a new folder named "England" and adding the highlighted text in "static.ini" Object now appears at end of list in FMB
//===========================================================================
[***]
Title England
//===========================================================================
[buildings.House$EnglandSaracensHead]
Title EnglandSaracensHead
MeshLive 3do/Buildings/England/SaracensHead/live.sim
MeshDead 3do/Buildings/England/SaracensHead/dead.sim
Body WoodMiddle
Panzer 0.25
//===========================================================================
// eof
//===========================================================================
________________________________
My assumption that Objects appear in FMB in the same order they are listed in static.ini seems to hold up.
Perhaps the map plates which do not display in the viewer could all be grouped together at the end.
Opinions?
Copying my pub mod into a new folder named "England" and adding the highlighted text in "static.ini" Object now appears at end of list in FMB
//===========================================================================
[***]
Title England
//===========================================================================
[buildings.House$EnglandSaracensHead]
Title EnglandSaracensHead
MeshLive 3do/Buildings/England/SaracensHead/live.sim
MeshDead 3do/Buildings/England/SaracensHead/dead.sim
Body WoodMiddle
Panzer 0.25
//===========================================================================
// eof
//===========================================================================
________________________________
My assumption that Objects appear in FMB in the same order they are listed in static.ini seems to hold up.
Perhaps the map plates which do not display in the viewer could all be grouped together at the end.
Opinions?