One Question about skins
#1

How do you get the desert skins to show up when you use a desert map. Prolly already explained this many many times.....

Thanks in advance.
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#2

1) map should be CAMOUFLAGE = DESERT in it's load.ini
2) in technics.ini should be Desert Mesh for smth with desert skin; for example:

[M4A2_US]
Description USA's tank M4A2 (Sherman III). USA painting.
Icon fieldgun // used for 'stacionar' tank only

// Models
MeshSummer 3do/Tanks/M4A2_US/Summer/hier.him
MeshWinter 3do/Tanks/M4A2_US/Winter/hier.him
MeshDesert 3do/Tanks/M4A2_US/Desert/hier.him
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#3

My technics file is just like yours, I'm just not sure about the Load.ini yer talkin about,

[MAIN]
MAP MTO/load.ini
TIME 7.0
TIMECONSTANT 1
WEAPONSCONSTANT 1
CloudType 0
CloudHeight 900.0
army 1
playerNum 0

this is the first part in my mission file.
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#4

Could you email me a mission file or files that show what you are talking about.


hosscoller@yahoo.com


Much appreciated.
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#5

Still waiting......................
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#6

not mission! CAMOUFLAGE = DESERT should be in map file; for example: Mods\MapsEffectsColoumn\maps\sandsoftime\load.ini If you hadn't it, download default upgrate map-pak by vp-media, & writen it manually
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#7

Okay, now I understand, thanks for helpin me with my cranial rectimitus........... I can see clearly now.................. heheheheheeeeeeeeee

thanks... Big Grin
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#8

Okay, one more question, do these skins only work on the stationary/static vehicles, In my MTO mission only the stationary armor is desert, and the moveable columns they are summer green.
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#9

Crankshaft in future please post in correct section!
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