problem with shaders
#1

hi, its my first post here and i am sorry that it is with a problem, touching the il2 setup for getting a better performance i screwed up something with the shaders, the problem is that now when i use shaders i dont de nothing! i dont know if someone has this issue but i search in google with no results, plese help! i will really aprecciate that . Salutes
ps: sorry for my bad english i hope you will understand
[Image: dibujogcc.jpg]
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#2

Look at your conf.ini

In opengl use next settings and look if it works....

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
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#3

Lol these settings have been changed, one or all are set to 0 ......isn't it Smile
this will fix your problem.

[Render_OpenGL]
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1

if one or all are set to 0 you will get the next effect:



and this is what you want to see Smile



greetings fredgreen
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#4

hi fredgreen, what are your conf.ini settings? excellent graphics !
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#5

thank you very much! the problem is solved, i apreciatte your help.
i also wish to thank this great comunity that give some fresh air to this old game and make it look , sound and feel like a new one Big Grin
salutes.

ps: i would like to now what happen with the spit after he blackout Tongue
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#6

Inimigo Wrote:hi fredgreen, what are your conf.ini settings? excellent graphics !

Here is my config.ini


[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]



width=1280
height=1024


ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
(changed DrawIfNotFocused=1->0 22/5/2009)
DrawIfNotFocused=1
EnableResize=0
EnableClose=0
SaveAspect=0
Use3Renders=0


[GLPROVIDER]
GL=Opengl32.dll


[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21150
SkinDownload=1
serverName=fredgreen
serverDescription=1
remoteHost=k222-fw1.fsik.cvut.cz
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
(added21/5/2009
checkTimeSpeedDifferense=0.05)

checkTimeSpeedDifferense=0.05
checkRuntime=1

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
(ch 9/5/2009 cheaterWarningDelay=5.0->1)
cheaterWarningDelay=1.0
cheaterWarningNum=-1

[chat]
region=(dx=0.9375,dy=0.083333336,x=0.0,y=0.0)
adr0=ALL
msg1=1\u0020bogey\u0020at\u0020
msg2=two\u0020planes\u0020two\u0020bridges
msg3=nice\u0020kill\u0020sam
msg4=maybe\u0020for\u002040%
msg0=Break\u0020format
msg5=@50\u0020minutesifth\u0020
msg6=dof\u0020&\u0020soundmod\u00200.93
msg9=2 24/4/2009)
TexMipFilter=3
(TexCompress=0-->2 22/7/2009 oclcloud)
(if set TexCompress=1 jagged edges in cockpit)
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
(usealpha=1 & UsePaletteExt=1 turns sight mig/p51 off)
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0

(removes landscape off next 3 below =0)
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1

TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
(Specular=1->2 180809)
Specular=2
(SpecularLight=0->180809)
SpecularLight=2
(DiffuseLight=0->2 180809)
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
(test VisibilityDistance=3->2)
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
(changed 19/4/2009 @LandDetails=0)
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
(Effects=1->2 18/8/09)
Effects=2
ForceShaders1x=0
ForceShaders3x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

&PolygonOffsetFactor=-0.85
&PolygonOffsetUnits=-8


[Mods]
SpeedbarUnits=0
SpeedbarSpdKMH=0
SpeedbarSpdMPH=0
SpeedbarSpdKnots=0
SpeedbarAltMeters=0
SpeedbarAltFeet=0
HUDGauges=0
SeparateGearUpDown=1
SeparateHookUpDown=0
SeparateRadiatorOpenClose=1
AirShowSmoke=2
AirShowSmokeEnhanced=1



Gaucho Wrote:ps: i would like to now what happen with the spit after he blackout
I am still flying :twisted:

greetings fredgreen
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