04.03.2010, 06:36
I was trying to create some bump maps for custom ground textures. However, when in-game, I don't see any effect! I tried to apply crater-like structures first - no visible effect. Then I just made a black-and-white bump map - no effect. I increased every OpenGL setting related to ground textures to the maximum - no effect.
How do I get them to work? Do I have to use the explicit "perfect" setting? Is there some option that needs to be activated somewhere?
Thanks in advance for every hint!
How do I get them to work? Do I have to use the explicit "perfect" setting? Is there some option that needs to be activated somewhere?
Thanks in advance for every hint!