Been using 3 widescreens in Eyefinity and San's FOV changer. Absolutely amazing ! but while the centre screen is perfect, the two side screens are slightly stretched and distorted. Any one else encounter this?
It's the effect from the way the view is generated with the 3D engine. It's not fixable AFAIK. I hope Mr. Maddox has looked at triple-screen gaming and will make it work. Maybe like they did in rFactor, by creating 3 virtual windows.