New navi lights
#16

Love this mod! That bloomin dust used to drive me crazy !!

POMAK
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#17

Cool, the dust is decrease ...

But about navylights, is it possible to decrease the ambiant light on wings and the fuselage ?
Because, when you flight by day, your navylights are enlightening your aircraft in red and green. This effect is too important in my point of view...
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#18

can the cockpit glare though clouds possibly be eliminated? Smile
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#19

Daiichidoku Wrote:can the cockpit glare though clouds possibly be eliminated? Smile


Do you mean:-
Quote:conf.ini

[game]

NoLensFlare=1
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#20

dunno if thats it, but what i meant was when u follow an ememny into clouds, u lose his plane, but u can still see the shining glazed panels of the canopy, giving u a tgt to shoot at through clouds
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#21

Daiichidoku Wrote:dunno if thats it, but what i meant was when u follow an ememny into clouds, u lose his plane, but u can still see the shining glazed panels of the canopy, giving u a tgt to shoot at through clouds

OK , thats something else then. Didn't realize you were talking about reflections.
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#22

Hi all,

can you tell me where I should add the extra lines in the filelist.txt file?
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#23

Anywhere
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#24

BEWARE !!! This mod modify runway's light too.
If you use lights in stationnary objects to enlight a runway, the light will be almost invisible ...
Navy lights = runway lights !!!
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#25

Could someone elaborate on what this means to " change the Radius1 and Radius0 to 0.0" Thanks!
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#26

SG4_Loku Wrote:I`v made a small modification of navigation lights,they are now good visible from close and far distance,but no effect of christmass tree,lights on plane viewed from longer distance are not so hard visible and i think its more realistic now, i`v seen many planes flying at night over mine house(live near airfield) so i have compare to that what they put in game Smile.
[Image: navlightsdr9.jpg]

Send me this!!!
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#27

Hi Alien,

you will find everything here:

(The link is inoperative)

Just scroll down, mate.

I donno if it is auto-exe, maybe it is for old mod system.

With new Wrapper, just pack it in extra Folder into your MODS-Folder.
That should work.

P.S. Better let it load as last one. And delete filelist.txt !!
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