16.12.2007, 21:07
Hi All,
I decided to give it a try to modding a map. I choose Truk lagoon as my first map. Not really because I'm big in the PTO, mainly because I didn't want to get bugged down with lots of railroads, roads and such.
I would like to give a BIG THANKS to Fly_zo and Skunkmeister, as they pointed me out in the right direction and gave me some really good hints.
The map is based on SRTM data. The atoll is about 75 km across. I'll be adding water tile around to make the map 300x300 km, for carrier operations from both the US Navy and the British Pacific Fleet.
The textures look kind of funny, I'm using the SRTM data as a way to give a rough head start to the texture work, but still looks a little bit weird.
Does anybody knows why the shore looks so dark? Also, I do not see the typical wave movement on the water by the shore.
Despite the funny looking beach I just gave it a try with a Hellcat.
I'll appreciate any hints on the dark shore.
I decided to give it a try to modding a map. I choose Truk lagoon as my first map. Not really because I'm big in the PTO, mainly because I didn't want to get bugged down with lots of railroads, roads and such.
I would like to give a BIG THANKS to Fly_zo and Skunkmeister, as they pointed me out in the right direction and gave me some really good hints.
The map is based on SRTM data. The atoll is about 75 km across. I'll be adding water tile around to make the map 300x300 km, for carrier operations from both the US Navy and the British Pacific Fleet.
The textures look kind of funny, I'm using the SRTM data as a way to give a rough head start to the texture work, but still looks a little bit weird.
Does anybody knows why the shore looks so dark? Also, I do not see the typical wave movement on the water by the shore.
Despite the funny looking beach I just gave it a try with a Hellcat.
I'll appreciate any hints on the dark shore.