Mod- to turn off all National insignia and Numbers
#1

Hi all

My first Mod so there may be some problems I've checked it but might have missed something.

[Image: grab0002.jpg]

[Image: grab0003.jpg]

yours stu

http://files.filefront.com/IL+2+1946zip ... einfo.html
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#2

Stu,

How does this work, exactly? Does it replace the markings on static aircraft with other ones, or does it alllow you put your own default markings on static a/c? Thx.
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#3

Hi,

I have replaced the files for the numbers and national markings with a blank, so if you wanted to you could replace the blank tga with anything you wanted. If you want the old ones back just remove them from the mods file. I just got fed up with big garish numbers and markings and now we can custom the generic skins it seemed like it was time for them to go. Thanks to Willy for starting me off.

yours stu
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#4

The giant numbers on static aircraft were certainly distracting. Good mod!
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#5

Thanks stu. Yup, good mod!
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#6

This only work for static or for normal planes too?
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#7

Hi,

Quote:This only work for static or for normal planes too?

both it comes from the same source.
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#8

I SAY AGAIN !! I cant get filefront !!!!!

Another link please ??
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#9

Stu From what I see we can replace teh roundels, but I cant figure out teh numbering sistem.
Not the special ones like RAF and US, witch have its own numbers in its folder, but the regular ones.. do you know how it works?
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#10

By "system" do you mean how the numbers get assigned to each plane? If so, it's pretty simple;

When you choose a plane to be put into a mission (this is for a coop), there is a flight/element assignment that goes with it. Each element consists of four aircraft. Flight 1 element 1 would be numbered 1 through 4 and element 2 would be 5 through 8 and so on. There are only 4 elements per flight, so flight 2, element 1 would start over at 1 through 4.

Is this what you were asking about?
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#11

No Razor, I am asking how does the engine asign a number to static planes. When you put static panes in a mission they get a random number. That is the number I would like to be able to maniulate, not so much it
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#12

This is a great mod, and has allowed me to get rid of the ridiculous stock markings on some static aircraft, even though I'm using mat manager. Nothing else seemed to work. Thanks!
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#13

tab_flettner Wrote:This is a great mod, and has allowed me to get rid of the ridiculous stock markings on some static aircraft, even though I'm using mat manager. Nothing else seemed to work. Thanks!

I was looking round a Luftwaffe airfield scene a few nights ago, when suddenly I came across a line of parked 109s with numbers like 'yellow 66' and 'red 52'. It really destroys the illusion of reality for anyone conversant with Luftwaffe numbering systems (yes, there were occasions when such numbers were used, but usually on training aircraft).

Does anyone know how to replace these defaults with something more realistic? I would imagine there might be a problem making the numbering scheme (or lettering scheme) non-repetitive for a large sequence of static aircraft, but there might be different viable solutions for different nations.
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#14

The link dont work...

MOD is LIFE!!
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#15

When unzipped, where do you put the files?
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