[MOD] AP_Ukraine Summer and Winter
#1

Introducing Ukraine Map MOD Winter and Summer for ver.4.08 or higher

NEED download

This project has been on going for three weeks now.
All my map creating skills have been tested here-in.
I am a newbe and I joined this forum after I learned
that IL2 mod's where possible. I used all the knowledge
here (tools tutorials etc.) on this forum I could and I
am very satisfied with the results, so much so I wish
to share it with you all.

1.) I was able to find the Kiev maps using the SFS.exe program.
once I figured out how it searched the data in the *.sfs files.
Kiev was in fb_maps13 btw.

2.) learned how to use microdem and put together the elevation
data and created a new Map_h.tga.

3.) Learned what was required in the file task relationship
through trial and error. So I consider I have a good understanding
of the actors.stadic, map_t, map_h, map_c and map_f,(as for the
map_m ?). For this process the FMB+ and map tools was an absolute
essential component.

What I decided to create was a new Kiev map, both summer and winter.
using a more detailed and interesting terrain model.
By removing 253 of the 405 bridges and reworked all the water to
essentially one large river (the Dnieper River), but all the areas that
had water will still look like wet lands (using textures) but vehicles
will be able to cross them un restricted. This water change frees up a
whole new dynamic with ground vehicles for guys who like huge tank
battles and a dis-like the congestion of large convoys at bridges.
More over this lack of bridges makes for a more fluid front line.
I also added an Air field north of Koroston, in the north west corner
as well as adding some new roads and long rail lines with much fewer
choke points.
If you are a ground pounder like I am you will love this new map mod.
And with 26 airfields air 2 air combat can be enormous.

Historically Germany and her allies came in 1941 and withdrew in 1944
The Ukraine saw it all, the blitzkrieg of German might in 41 and the titanic
forces of the Red Army's drive west after the German's withdrawal from
the battle of Kursk in July 43. The final battle for Kiev started August 43
and ground to exhaustion in December 43. The Ukraine was hell all way.
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#2

Nice work mate. Looks great.
Keep it up Smile

SD
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#3

autopilot Wrote:By removing 253 of the 405 bridges and reworked all the water to
essentially one large river (the Dnieper River), but all the areas that
had water will still look like wet lands (using textures) but vehicles
will be able to cross them un restricted. This water change frees up a
whole new dynamic with ground vehicles for guys who like huge tank
battles and a dis-like the congestion of large convoys at bridges.
More over this lack of bridges makes for a more fluid front line.
Sounds like an interesting concept, I'm looking forward to trying it out thanks :!:

Do you have any missions for this map you'd be happy to share?
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#4

I'm getting some CRC errors on installation here

CRC failed in MODS\MAPMODS\maps\AP_Ukraine\ed_m01.tga
and
CRC failed in MODS\MAPMODS\maps\_Tex\AP_text\Winter\AP_kiev8.tga

Anyone else getting this?

I've downloaded twice now.

SB

EDIT:

I've fixed it by manually installing the files with the alleged CRC error, just dragged and dropped without getting the CRC error. Must be a problem on my end with auto extraction.

SB
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#5

Thanks Zo for the screenies (i don't know how to add the screenies)

ap
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#6

the_soupdragon Wrote:Nice work mate. Looks great.
Keep it up Smile

SD

Thanks SD
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#7

autopilot Wrote:Thanks Zo for the screenies (i don't know how to add the screenies)

ap


no prob m8 Big Grin

.... click on edit ( your post) and see how tag for pics looks like .
Upload your pics at photobucket (or such) and just post tags in thread ......


@Skullbiscuit: strange , i've tested that exe before uploading twice ( to check installer ) and autopilot did check it before publishing .... let see if anyone else gets same error

see if autopilot can send you pack directly ( i'm on 56k so it is not a option :oops: )

regards
Z
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#8

Willy Wrote:
autopilot Wrote:By removing 253 of the 405 bridges and reworked all the water to
essentially one large river (the Dnieper River), but all the areas that
had water will still look like wet lands (using textures) but vehicles
will be able to cross them un restricted. This water change frees up a
whole new dynamic with ground vehicles for guys who like huge tank
battles and a dis-like the congestion of large convoys at bridges.
More over this lack of bridges makes for a more fluid front line.
Sounds like an interesting concept, I'm looking forward to trying it out thanks :!:

Do you have any missions for this map you'd be happy to share?

Just some stuff i been using for testing none interesting But I got a 3day weekend and as soon as
i have somthing i will share em Smile
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#9

I have just a few images here to give a small glimps of what I am doing with the help of object tool
and object templates.


http://gallery.filefront.com/autopilot2//948001/
http://gallery.filefront.com/autopilot2//947993/
http://gallery.filefront.com/autopilot2//947990/
http://gallery.filefront.com/autopilot2//947988/

Autopilot
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