BigSilverHotdog Wrote:b) Open conf.ini and browse to find ProcessAffinityMask -- it should read after changes as "ProcessAffinityMask=0" -- Remove the ; comment in front of it if you have it, otherwise it will not work. I don't know why this improves framerate about 5 percent over 1 but it does. (and I think it is a bitmask, meaning 0, 2, 4, etc is the same, and 1, 3, 5, etc is the same as well)
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I have a core2duo E6700 processor and I have the winxplauncher program loaded and have core 2 set to run IL-2, in the conf.ini I'm a bit confused about the affinity setting, is 0 for both cores, 1 for core 0 and 2 for core 1?. because I'm not sure I have it set up right. And the other thing I noticed is when I had just 4.08 loaded I maxed out almost continiously at 60fps with vsync on because of TIR 4. Once I put 4.09 on my frames drop to 45fps and lower depending on map densities, no matter which core.dll's I use. Here are my conf.ini settings
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
[DGen]
UseParachutes=1
UseParkedPlanes=1
HistoricalRanks=1
MissionDistance=30
[quick]
Custom0=NWEurope
Custom1=Balaton
Custom2=Singapore
Custom3=Net5Summer
Custom4=Channel
Custom5=Slovakia
Custom6=Bessarabia
Custom7=MTO
I notice my video setup is 17, I set it to nvidia on the setup screen and it seems to revert back to 17 each time. I also turn off use dither, it cause jaggies out the ying yang, if I turn it off I get no jaggies at all.
I also use nhancer since it's inception. my verion 2.4.1 does not show AFR3, is it the AFR/SFR option?. Most of the time I use SFR, it seems to run better. I also have 2 x nvidia 8800GTS in SLI configuration. with nvidia driver 174.74 installed.
nhancer settings are:
AA = SLI @ 8X
Gamma + On
Multisampling transparancy = On
AF = 8x
Vsync = On
Triple buff _ On
Texture Filter _High Quality
Trilinear Opt _ Off
Aniso Filter Opt. = Off
Aniso Samp Opt. = Off
Neg LOD bias = Clamp
LOD bias 0.00
Force DXT3 + Off
Prerencer limit = 3
AA Compat. = gerneral
OpenGl compt. = general
Force Mip maps. = Trilinear
HDR = disabled
Conformant Text Clamp = On
Driver Ext. = 0
Reported OGL version = 2.0
OGL Control
Multithread. = Off
Error Rpt. = off
OGL Multi display = single
Dynamic tiling = 1
CPU support = Multi core
SLI Mode = AFR-SFR (AFR3 not avail)
Comp flags = 22 set????? not sure how that got there
OGL flags - 02, 03 and 16-31 off rest are set
The game plays very well, but it should be running alot better. My Compter is as follows
EVGA 122-CK-NF68-AR LGA 775 680i Mobo P-26 bios
INTEL Core 2 Duo E6700 @ 2.66GHz
ZALMAN CNPS 9700 LED cooler
2 x EVGA 768-P2-N835-AR 8800GTX 768MB SuperClocked in SLI
CORSAIR Dominator 2GB kit DDR2 @1066Mhz (PC8500C5D)
2 x WESTERN DIGITAL 72GB 10krpm RAPTORS in Raid 0
SEAGATE Barracuda 250GB 7200 RPM 16MB Cache SATA 3.0Gb/s (Dump Truck)
SB Audigy 2ZS
SONY 16X DVD+-R DVD DRU120C | SONY 1.44MB 3.5" Floppy Drive
PC Power & Cooling Silencer 750w Quad
ANTEC 900 Case.
GATEWAY FPD2485W 24 TFT LCD Monitor 1920x1200
I should still be getting 60fps in this game, but I'm not.
I get better frame rates in Lock On for Pete's sake with very high settings. Any suggestions would be appreciated.
Thanks
aka: ~BeoWolf~