28.04.2008, 08:34
Ive been attempting "Green Screen" map, but having problems getting map to run with a new texture
Terrain mods work using textures from original (vp_sandsoftime "vp_load.ini")
Added pure green tga and tried it in various paths - with necessary folder structure, but get load error or CTD
I'm using a 24 bit 256x256px 72ppi tga @ 256kb
Tried digging deeper with the extractor , but couldn't find any map textures with it.
Any help with this would be greatly appreciated by a number of movie makers, both here and at that other place.
Terrain mods work using textures from original (vp_sandsoftime "vp_load.ini")
Quote:[FIELDS]
LowLand0 = land/summer/grnd/fields_sand3.tga //land/summer/Grnd/fields_proc015_512.tga
LowLand1 =
LowLand2 = land/summer/grasssand.tga //land/summer/Grnd/fields_proc021_512.tga,2
LowLand3 = land/summer/Grnd/GRND_04gr.tga
Added pure green tga and tried it in various paths - with necessary folder structure, but get load error or CTD
Quote:
[FIELDS]
LowLand0 = land\summer\ChromaKey\GrnChroma.tga
LowLand1 = land\summer\ChromaKey\GrnChroma.tga
LowLand2 = land\summer\ChromaKey\GrnChroma.tga
LowLand3 = land\summer\ChromaKey\GrnChroma.tga
I'm using a 24 bit 256x256px 72ppi tga @ 256kb
Tried digging deeper with the extractor , but couldn't find any map textures with it.
Any help with this would be greatly appreciated by a number of movie makers, both here and at that other place.