I suppose chimneys would always come out of a building, and not be stood on the ground.
I'm at work now and can't check ingame, but the glass in your Factory building looks clearer, nice 8)
I was wondering, could the decoy planes be altered to look like aircraft partially assembled? Would look great in a factory enviroment :wink:
The large hangars could have an openings on both sides so they could be put together like an assembly line building.
Just curious, have you tried making the windows transparent? I know it can be done via the alpha channel, but dont know how it would look? Or would it be possible to make them semi-transparent by making the color in the alpha channel to a greyish? Then, all we need is some machinery objects to put inside it and voil
Already tried that with windows and alpha , so did Cannon. Problem is the far wall is not visible from inside, There is also masking effect on vehicles and AC in background , so if you "alpha vanish" something the objects behind are see through too.
Funny thing about those factory windows is they're the only part of the skin I didn't change, apart from changing the layer to "luminosity" and overlay a frame and sills.
Nice work! As a spoiled kid I'd like to have a couple of them with more generic appearance. Also: posible to remove altogether the chimneys (they can be placed by the builder so finally the building can have 1,2,3,... chimneys),it's bothering a bit to see a lot of them in the same spot, all of them with the "magic three chimneys" lol